Age | Commit message (Collapse) | Author |
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
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floppy)
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This should fix bug #3489654 "DEVTOOLS: create_kyradat linkerror".
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(this was done in the same way as in EOB2 and LOL, but it has to be slightly different)
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find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
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(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
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- fix monster movement
- fix character level gain
- add some static res for party transfer
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(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
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(shocking grasp, flame blade, vampiric touch etc.)
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also implement some new code (EOB1 portals, burning hands spell, etc.)
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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