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- Added --tests command line switch
- Parse test/module.mk to extract the list of test folders
- Automatically run tests after a successful build
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more than 64kb
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and continue (per-project)
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Edit and continue is not compatible with the coroutine code. Previously,
it was disabled in the tinsel project only, but now that the coroutine
code has been moved into common, we need to disable edit and continue
in the scummvm project instead
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tools
- Move project name and description to BuildSetup structure
- Add list of tools to generate project for (similar to the list of features)
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This allows distributing MSVC compiled binaries without the MSVCRT runtime dll.
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Embed engine/theme dists files into Win Executable.
Check the following link for further discussion:
https://github.com/scummvm/scummvm/pull/31
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Conflicts:
devtools/create_project/scripts/postbuild.cmd
devtools/create_project/visualstudio.cpp
ports.mk
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successful build
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User-visible output and project-specific names are now defined in a config header.
This allows an easier usage of the create_project tools in other scummvm-derived projects (such as residual).
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Replace existing environment variable based revision number support by a file-based method
- Generate a special header file in the build output folder with the current revision number
- Include the new header file from internal_version.h when a specific define is set
- Update create_project to define SCUMMVM_INTERNAL_REVISION as needed and add the build output folder to the include path
- Remove support for git-svn clones in the revision script (not useful anymore after the switch to git)
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Unofficial builds using MSVC in release mode will benefit from having a revision number available
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