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tools
 - Move project name and description to BuildSetup structure
 - Add list of tools to generate project for (similar to the list of features)
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This allows distributing MSVC compiled binaries without the MSVCRT runtime dll.
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Embed engine/theme dists files into Win Executable.
Check the following link for further discussion:
https://github.com/scummvm/scummvm/pull/31
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projects
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Conflicts:
	devtools/create_project/scripts/postbuild.cmd
	devtools/create_project/visualstudio.cpp
	ports.mk
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successful build
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User-visible output and project-specific names are now defined in a config header.
This allows an easier usage of the create_project tools in other scummvm-derived projects (such as residual).
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Replace existing environment variable based revision number support by a file-based method
 - Generate a special header file in the build output folder with the current revision number
 - Include the new header file from internal_version.h when a specific define is set
 - Update create_project to define SCUMMVM_INTERNAL_REVISION as needed and add the build output folder to the include path
 - Remove support for git-svn clones in the revision script (not useful anymore after the switch to git)
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Unofficial builds using MSVC in release mode will benefit from having a revision number available
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