Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | SUPERNOVA: Fix unicode characters in game strings | Thierry Crozat | |
The non-ASCII characters should be coded using the octal value in the CP850 encoding. | |||
2018-01-23 | SUPERNOVA: Move intro cutscene strings to engine data file | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Move object name and description strings to engine data file | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Add partial English translation to the create_supernova tool | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Add some German strings to the create_supernova tool | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Add parsing of po file in create_supernova | Thierry Crozat | |
This means the tool is now complete and can add translations to the supernova engine data file. | |||
2018-01-23 | SUPERNOVA: Add bitmap files for the first newspaper English translation | Thierry Crozat | |
The pbm file is the source file for the create_supernova tool. The xcf file is the gimp image that was used to create it and is also added in case we need to modify it. | |||
2018-01-23 | SUPERNOVA: Add tool skeleton to generate engine data file | Thierry Crozat | |
The tool is only a skeleton at this point. Most of the logic is there but it is missing the data to write the German strings and it is missing the logic to write the translated strings. This means that currently the only data written are bitmap images. |