Age | Commit message (Collapse) | Author |
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This improves readability slightly by removing extraneous whitespace
and correcting indents. Since this has been done in the tasm-recover
devtool, it will persist over dreamgen.* regeneration.
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This allows a mapping list to be specified for the dreamgen.* output
function names, removing the limitation to keep the same names as the
original ASM.
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This flag when set omits the blacklisted function header from the
dreamgen.h output, rather than including it commented out with //.
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This flag when set omits the dispatch call function from the dreamgen.*
output.
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custom function definitions
It also generates C++ symbols for asm proc addresses
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This is a regression from c1b9adb6912 and (my commit) 287c23f1263c.
It is not safe to remove opcodes from proc.stmts since labels
are sometimes referenced by their offset in the list. So, instead
they are now replaced by op._nop.
This fixes kLoadingorsave not being set in doload(), which was
visible when going to the load game menu from the startup menu.
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This gets rid of some unused labels. We need to be careful
not be optimize too much, as that could remove the very label
the unbounded block was added for.
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the most ones are gone.
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dump to the generator
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