Age | Commit message (Collapse) | Author |
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This is the last of the people-related functions, so the assembly-like
wrappers of addToPeopleList() and showGameReel() have been removed. Also,
madManText() has been simplified
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fix tasm-recover
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Specifically, I started with openOb() and withWhat() which allowed to
remove offset_commandline and offset_openchangesize. A clean conversion of
these required a conversion of printMessage2 and getOpenedSize.
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'updatesymbolbot' to C++
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bresenhams()
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'triggermessage' to C++
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to DreamBase
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tasm-recover
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This reverts commit 546c6a07e4803541647ad18d69c650fdd4cf974c.
This wasn't a good idea, after all - it breaks saves and the game
time is always the real time (which is not what the original did - it
only synced the game time with the real time at the beginning)
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Also, remove the 'monkface' data from the data blob
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