Age | Commit message (Collapse) | Author |
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(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
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- fix monster movement
- fix character level gain
- add some static res for party transfer
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(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
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(shocking grasp, flame blade, vampiric touch etc.)
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also implement some new code (EOB1 portals, burning hands spell, etc.)
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getfreead and getsetad
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global variables from the data blob
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This conversion could do with a bit more work to remove the es/ax/cx
temp usage and clean up the code.
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locationPic()
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Also, renamed getOpenedSizeCPP() to getSlotCount(). Special thanks to
wjp for his help and for examining the behavior of a fallback case.
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