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2019-10-08PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 50.1% (1382 of 2757 strings)
2019-10-06DEVTOOLS: Add Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-05PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 50.0% (1379 of 2757 strings)
2019-10-03PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 48.0% (1322 of 2757 strings)
2019-10-02PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 47.6% (1312 of 2757 strings)
2019-10-01PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 47.2% (1300 of 2757 strings)
2019-09-30WAGE: Use better border for the scene windowEugene Sandulenko
2019-09-30PINK: Use proper window border for PDAEugene Sandulenko
2019-09-30PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 46.5% (1282 of 2757 strings)
2019-09-30SCUMM: Don't limit Steam MD5 of DIG to englishBen Castricum
Steam also allows other languages to be downloaded. Those have the same MD5.
2019-09-30DEVTOOLS: Fix GCC Compiler Warning in convbdf ToolD G Turner
2019-09-30DEVTOOLS: GLK: Fix GCC Compiler WarningD G Turner
2019-09-29WAGE: Specify window border padding in 9-patch imagesEugene Sandulenko
2019-09-29WAGE: Updated border filesEugene Sandulenko
2019-09-28PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 46.0% (1267 of 2757 strings)
2019-09-28PRINCE: I18N: Update translation (English)Lafazar Gendibal
Currently translated at 46.0% (1267 of 2757 strings)
2019-09-28WAGE: Reenabled 9-patch border drawing and added default border imagesEugene Sandulenko
2019-09-27SCUMM: Backport scumm-md5.h changes into scumm-md5.txtBen Castricum
Commit 0899ecc98760bba79bccc2026bcfa44542d46d8f directly hacks into engines/scumm/scumm-md5.h which is normally generated by devtools/md5table using devtools/scumm-md5.txt as input. This backports the scumm-md5.h changes in the scumm-md5.txt
2019-09-25MSVC: Fix MoveFile error when destination existsLe Philousophe
Use CopyFile with overwrite flag instead
2019-09-22PRINCE: I18N: Update translation (English)Lafazar Gendibal
Currently translated at 38.4% (1060 of 2757 strings)
2019-09-22PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 38.4% (1060 of 2757 strings)
2019-09-20MSVC: Don't overwrite version.h if it hasn't changedLe Philousophe
That avoids superfluous recompilation and linkage of project when nothing has changed.
2019-09-19PRINCE: I18N: Update translation (Russian)Eugene Sandulenko
Currently translated at 100.0% (2757 of 2757 strings)
2019-09-19PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 33.3% (919 of 2757 strings)
2019-09-17PRINCE: I18N: Update translation (English)Lafazar Gendibal
Currently translated at 32.9% (906 of 2757 strings)
2019-09-17PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 32.9% (906 of 2757 strings)
2019-09-14PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 26.3% (724 of 2757 strings)
2019-09-14PRINCE: I18N: Update translation (English)Jennifer McMurray
Currently translated at 26.3% (724 of 2757 strings)
2019-09-13CREDITS: Add credits for all of the enginesEugene Sandulenko
2019-09-13CREDITS: Add special thanks for HDB and SupernovaThierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-12PRINCE: I18N: Remove credits from the translations.Eugene Sandulenko
They are confusing and it makes little sense to translate them.
2019-09-11PRINCE: Added few English translationsEugene Sandulenko
2019-09-10PRINCE: Removed Russian untranslated strings from English translationEugene Sandulenko
This will show proper stats on untranslated strings.
2019-09-10PRINCE: Added current text dumpsEugene Sandulenko
Text in Russian were manually cleared from typos. Texts in all languages were adjusted to the Polish original text structure.
2019-09-08SUPERNOVA: Update English translation for part 2Thierry Crozat
2019-09-08SUPERNOVA: Fix typo in newspaper article English translationThierry Crozat
2019-09-01TTS: Remove USE_PLATFORM_TTS definesJaromir Wysoglad
Use defined(USE_TTS) && defined(PLATFORM) instead
2019-09-01TTS: Add TTS support when compiling with msvc.Jaromir Wysoglad
2019-08-19CREATE_PROJECT: Handle compilation with libcurl and SDL_net in Xcode projectsThierry Crozat
2019-08-15CREDITS: Add credits for Supernova and update iOS and macOS creditsThierry Crozat
2019-08-13CREDITS: Add myselfsluicebox
The big reveal
2019-08-13COMMON: Move Lua into Common and make it into...Nipun Garg
an engine feature
2019-08-10XEEN: Fix typoMichael D
2019-08-07JANITORIAL: Fix indentationThierry Crozat
2019-08-04IOS7: Implement isConnectionLimitedThierry Crozat
2019-08-04WIN32: Add a default application manifestAntoniou Athanasios
This fixes an OpenGL renderer issue for builds with MSYS2/Mingw64 or MSYS2/Mingw32 The issue pertains to MSYS2 adding a default manifest file (default-manifest.o) to the executable The bug is for PC systems with GPU drivers that were not properly supported for Windows 10 systems, like Intel HD Graphics series 1st and 2nd generations. In those systems, launching a game in ScummVM (built with MSYS2/Mingw) with the OpenGL renderer would cause the game screen to be a white blank image, and various warnings would be output to the console, eg. "WARNING: GL ERROR: GL_INVALID_ENUM on glTexSubImage2D(0x0DE1, 0, 0, area.top, src.w, area.height(), _glFormat, _glType, src.gere.cpp:167)!" This was due to MSYS2/Mingw builds trying to load the (poorly supported) GPU driver while advertising support for Windows 10 in their embedded default Manifest file. Hence, the GPU driver DLL (eg ig4icd64.dll) would be unloaded, causing the bug. More information is available in the following links: https://github.com/pal1000/save-legacy-intel-graphics https://github.com/LWJGL/lwjgl/issues/119 https://github.com/msys2/MSYS2-packages/issues/454 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69880 Credits to sluicebox for the VS GenerateManifest flag
2019-07-28SUPERNOVA: Fix most of Codacy issuesJaromir Wysoglad
* Fix mismatched delete in create_image.cpp * Add shebangs to create_ms2_data.***.sh * Reduce scopes of some variables * Substitute bitwise and for logical and in GamaManager2::passageConstruction