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2019-09-19PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 33.3% (919 of 2757 strings)
2019-09-17PRINCE: I18N: Update translation (English)Lafazar Gendibal
Currently translated at 32.9% (906 of 2757 strings)
2019-09-17PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 32.9% (906 of 2757 strings)
2019-09-14PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 26.3% (724 of 2757 strings)
2019-09-14PRINCE: I18N: Update translation (English)Jennifer McMurray
Currently translated at 26.3% (724 of 2757 strings)
2019-09-13CREDITS: Add credits for all of the enginesEugene Sandulenko
2019-09-13CREDITS: Add special thanks for HDB and SupernovaThierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-12PRINCE: I18N: Remove credits from the translations.Eugene Sandulenko
They are confusing and it makes little sense to translate them.
2019-09-11PRINCE: Added few English translationsEugene Sandulenko
2019-09-10PRINCE: Removed Russian untranslated strings from English translationEugene Sandulenko
This will show proper stats on untranslated strings.
2019-09-10PRINCE: Added current text dumpsEugene Sandulenko
Text in Russian were manually cleared from typos. Texts in all languages were adjusted to the Polish original text structure.
2019-09-08SUPERNOVA: Update English translation for part 2Thierry Crozat
2019-09-08SUPERNOVA: Fix typo in newspaper article English translationThierry Crozat
2019-09-01TTS: Remove USE_PLATFORM_TTS definesJaromir Wysoglad
Use defined(USE_TTS) && defined(PLATFORM) instead
2019-09-01TTS: Add TTS support when compiling with msvc.Jaromir Wysoglad
2019-08-19CREATE_PROJECT: Handle compilation with libcurl and SDL_net in Xcode projectsThierry Crozat
2019-08-15CREDITS: Add credits for Supernova and update iOS and macOS creditsThierry Crozat
2019-08-13CREDITS: Add myselfsluicebox
The big reveal
2019-08-13COMMON: Move Lua into Common and make it into...Nipun Garg
an engine feature
2019-08-10XEEN: Fix typoMichael D
2019-08-07JANITORIAL: Fix indentationThierry Crozat
2019-08-04IOS7: Implement isConnectionLimitedThierry Crozat
2019-08-04WIN32: Add a default application manifestAntoniou Athanasios
This fixes an OpenGL renderer issue for builds with MSYS2/Mingw64 or MSYS2/Mingw32 The issue pertains to MSYS2 adding a default manifest file (default-manifest.o) to the executable The bug is for PC systems with GPU drivers that were not properly supported for Windows 10 systems, like Intel HD Graphics series 1st and 2nd generations. In those systems, launching a game in ScummVM (built with MSYS2/Mingw) with the OpenGL renderer would cause the game screen to be a white blank image, and various warnings would be output to the console, eg. "WARNING: GL ERROR: GL_INVALID_ENUM on glTexSubImage2D(0x0DE1, 0, 0, area.top, src.w, area.height(), _glFormat, _glType, src.gere.cpp:167)!" This was due to MSYS2/Mingw builds trying to load the (poorly supported) GPU driver while advertising support for Windows 10 in their embedded default Manifest file. Hence, the GPU driver DLL (eg ig4icd64.dll) would be unloaded, causing the bug. More information is available in the following links: https://github.com/pal1000/save-legacy-intel-graphics https://github.com/LWJGL/lwjgl/issues/119 https://github.com/msys2/MSYS2-packages/issues/454 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69880 Credits to sluicebox for the VS GenerateManifest flag
2019-07-28SUPERNOVA: Fix most of Codacy issuesJaromir Wysoglad
* Fix mismatched delete in create_image.cpp * Add shebangs to create_ms2_data.***.sh * Reduce scopes of some variables * Substitute bitwise and for logical and in GamaManager2::passageConstruction
2019-07-28SUPERNOVA: Add correct help screen imageJaromir Wysoglad
2019-07-28SUPERNOVA: Add help screen translationJaromir Wysoglad
2019-07-28SUPERNOVA: Update translationJaromir Wysoglad
2019-07-28SUPERNOVA: Add translated Indiana Joe imageJaromir Wysoglad
2019-07-28SUPERNOVA: Fix module.mk to make create_image toolJaromir Wysoglad
2019-07-28SUPERNOVA: Replace placeholder filesJaromir Wysoglad
2019-07-28SUPERNOVA: Merge create_supernova toolsJaromir Wysoglad
2019-07-28SUPERNOVA: Add placeholder info files to .datJaromir Wysoglad
2019-07-28SUPERNOVA: Add size computation to create_image.Jaromir Wysoglad
2019-07-28SUPERNOVA: Add ciphered text image translation.Jaromir Wysoglad
2019-07-28SUPERNOVA: Fix palette in translated ms2_data.015Jaromir Wysoglad
2019-07-28SUPERNOVA: Implement MS datafile loading to .datJaromir Wysoglad
2019-07-28SUPERNOVA: Add tool to create image datafiles.Jaromir Wysoglad
2019-07-28SUPERNOVA: Fix translation of "Wundersam!"Jaromir Wysoglad
2019-07-28SUPERNOVA: Reformat StringId enums and gametext.hJaromir Wysoglad
2019-07-28SUPERNOVA: Add info, doc, help screens for MS2Jaromir Wysoglad
2019-07-28SUPERNOVA: Reorder strings in devtoolsJaromir Wysoglad
2019-07-28SUPERNOVA2: Add english translated imageJaromir Wysoglad
This adds translated image of cyphered text inside Cabin room I don't think I can get any closer to the original looks with .pbm format.
2019-07-28SUPERNOVA2: Add missing string to translatino toolJaromir Wysoglad
2019-07-28SUPERNOVA2: Update translationsJaromir Wysoglad
2019-07-28SUPERNOVA2: Add missing string to translation toolJaromir Wysoglad
2019-07-28SUPERNOVA2: Add missing string to translatin toolJaromir Wysoglad
2019-07-28SUPERNOVA2: Add dialog separator to gametext.hJaromir Wysoglad