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2013-05-08NEVERHOOD: Add tables for Scene1901johndoe123
2013-05-08NEVERHOOD: Add tables for Module1600 and Scene1608johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1109johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1105johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1308johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1306johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1305johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1304johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1303johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1302johndoe123
2013-05-08NEVERHOOD: Add tables for Scene2242johndoe123
2013-05-08NEVERHOOD: Add tables for Scene2207johndoe123
2013-05-08NEVERHOOD: Add tables for Scene2206johndoe123
2013-05-08NEVERHOOD: Add tables for Scene2205johndoe123
2013-05-08NEVERHOOD: Add tables for Scene2203johndoe123
2013-05-08NEVERHOOD: Add Hall of Records tablesjohndoe123
- Add tables for Scene2201
2013-05-08NEVERHOOD: Restructure/redesign create_neverhood tool and made it more ↵johndoe123
extensible for future game structures
2013-05-08NEVERHOOD: Add tables for Module2000johndoe123
2013-05-08NEVERHOOD: Add more tablesjohndoe123
2013-05-08NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705johndoe123
2013-05-08NEVERHOOD: Add tables for Scene1201johndoe123
2013-05-08NEVERHOOD: Add entries for Module2300johndoe123
2013-05-08NEVERHOOD: Add NavigationLists in create_neverhoodjohndoe123
2013-05-08NEVERHOOD: Change addHitRect to use an explicit countjohndoe123
- This is since the alignment stuff didn't work and it's not worth it to investigate - Add possibility to write out hardcoded message lists instead of reading from the exe for special lists
2013-05-08NEVERHOOD: Updated tables.h with data from Scene1002johndoe123
2013-05-08NEVERHOOD: Commit of create_neverhood and neverhood.datjohndoe123
2011-06-22DREAMWEB: frameoutv becomes a native functionBertrand Augereau
2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
Taskbar integration
2011-06-22CREDITS: Mark myself as retiredMax Horn
2011-06-22DREAMWEB: Fix bug in tasmrecover causing load/save mixupWillem Jan Palenstijn
This is a regression from c1b9adb6912 and (my commit) 287c23f1263c. It is not safe to remove opcodes from proc.stmts since labels are sometimes referenced by their offset in the list. So, instead they are now replaced by op._nop. This fixes kLoadingorsave not being set in doload(), which was visible when going to the load game menu from the startup menu.
2011-06-21DREAMWEB: Remove control char from sourceWillem Jan Palenstijn
2011-06-21Merge branch 'dreamsrc'Willem Jan Palenstijn
2011-06-20DREAMWEB: Remove readabyte() and readoneblock()eriktorbjorn
They were only used by the PCX decoder, which was rewritten some time ago to no longer use them.
2011-06-20DREAMWEB: Remove convertkey()eriktorbjorn
This function was responsible for filtering invalid keys (e.g. in savegame names), and was only used by keyboardread(). This filtering is done by processEvents() instead.
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19DREAMWEB: Remove control chars from sourceWillem Jan Palenstijn
2011-06-19DREAMWEB: Added crash workaroundVladimir Menshakov
2011-06-19DREAMWEB: Fixed quit from travel screenVladimir Menshakov
2011-06-19DREAMWEB: Removed getback = 4 hack, added clean exit from every menus and ↵Vladimir Menshakov
credits
2011-06-18DREAMWEB: do not call updatescreen before quitting, fixed crash on ↵Vladimir Menshakov
dosreturn, cleaned up dosreturn stub
2011-06-18DREAMWEB: implemented clean exitVladimir Menshakov
2011-06-17DREAMWEB: clear cx after rep movs/stos commandsVladimir Menshakov
2011-06-17DREAMWEB: replaced generated code with c++ style stubsVladimir Menshakov
2011-06-16DREAMWEB: Re-optimize unbounded code blocksWillem Jan Palenstijn
This gets rid of some unused labels. We need to be careful not be optimize too much, as that could remove the very label the unbounded block was added for.
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16TOOLS: Add ole32.lib and uuid.lib to Code::Blocks linked librariesLittleboy
2011-06-16DREAMWEB: Fix probably copy-paste error in asmWillem Jan Palenstijn
This removes an (empty) 'unbounded code' block in dreamgen.cpp
2011-06-16DREAMWEB: Try to clean up jumps to returnsWillem Jan Palenstijn
2011-06-16DREAMWEB: removed while loops from rep+stos/movs instructionsVladimir Menshakov
2011-06-16DREAMWEB: Improved code formattingVladimir Menshakov