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2016-01-06IOS: Compute MD5 identifiers instead of randomVincent Bénony
To avoid recompiling the wole project each time we use the create_project tool.
2016-01-06IOS: Changes the debug information formatVincent Bénony
Mainly, to speed up the development with the "debug" configuration.
2016-01-06IOS: Cleanup Xcode settingsVincent Bénony
2016-01-06IOS: Fixes small issues about the project nameVincent Bénony
2016-01-06IOS: Cleanup preprocessor macrosVincent Bénony
2016-01-06IOS: Modernize Xcode projectVincent Bénony
2016-01-06IOS: More Xcode path fixedVincent Bénony
2016-01-06IOS: Fixes Xcode group pathsVincent Bénony
The generated project paths were recognized by Xcode, but not third party tools, like AppCode.
2016-01-06IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)Vincent Bénony
The "iphone" backend is the support for the old iPhones. The "ios7" backend is for the new iPhones.
2016-01-06IOS: Removes an unused local variableVincent Bénony
2016-01-06IOS: Fixes a small memory leakVincent Bénony
2016-01-06IOS: Replaces whitespaces with tabVincent Bénony
2016-01-06IOS: Fixes a crash of the create_project tool when the lib directory is not ↵Vincent Bénony
found
2016-01-06IOS: Replaces spaces with tabsVincent Bénony
2016-01-06IOS: Once again, changes the iOS deployment targetVincent Bénony
2016-01-06IOS: Changes the deployment target to iOS 7.0Vincent Bénony
2016-01-06IOS: Adds my name to the contributors listVincent Bénony
2016-01-06IOS: Properly adds the resource files to the targetsVincent Bénony
2016-01-06IOS: Adds an helper functionVincent Bénony
2016-01-06IOS : Rename a functionVincent Bénony
2016-01-06IOS: Converts spaces to tabsVincent Bénony
2016-01-06IOS: Adds the image asset catalog to the iOS targerVincent Bénony
2016-01-06IOS: Removes "auto", and use an explicit typeVincent Bénony
2016-01-06IOS: Typo in commentVincent Bénony
2016-01-06IOS: Fixes various iOS compilation flags, and missing frameworksVincent Bénony
2016-01-06IOS: Keep the MACOSX, and IPHONE macros according to the targetVincent Bénony
2016-01-06IOS: Remove the simulator specific targetVincent Bénony
The simulator works with the same target than the iPhone / iPad target.
2016-01-06ISO: Removes the ENABLE_IOS macroVincent Bénony
2016-01-06IOS: Adds the POSIX macro to the create_project Xcode projectVincent Bénony
2016-01-06IOS: Adds the IPHONE macro to the generated projectVincent Bénony
2016-01-06IOS: Create a separate for adding resourcesVincent Bénony
2015-11-22CREDITS: On demand of dreammaster, add m_kiewitz to Sherlock's creditsStrangerke
2015-11-22CREDITS: Add credits for Access engineStrangerke
2015-11-21CREDITS: Use full names for Sherlock's special thanksStrangerke
2015-11-21CREDITS: Add BBVSStrangerke
2015-11-21CREDITS: Add credits for Sherlock and a special thanks related to the sources.Strangerke
Update the AUTHOR and credit.h files with Raspberry Pi port credits
2015-11-21Merge pull request #575 from vanfanel/dispmanxEugene Sandulenko
Added Raspberry Pi native 2D API support (dispmanx)
2015-11-19SDL/DISPMANX Added myself to credits.plvanfanel
2015-11-15DEVTOOLS: Package release tarballs with xz alsoEugene Sandulenko
2015-11-15DEVTOOLS: Rewrote dist-scummsm.sh tool to support gitEugene Sandulenko
2015-11-10KYRA: (LOK/PC-98) - add missing string resourceathrxx
2015-11-07Merge pull request #563 from BenCastricum/detection_fixesEugene Sandulenko
SCUMM: language fixes for HE games
2015-10-17SCUMM: Add Japanese Windows Freddi md5Eugene Sandulenko
2015-10-12CREATE_PROJECT: Cleanup and turn off exception handling againPaul Gilbert
2015-09-28CREATE_PROJECT: Add support for Visual Studio 2015Paul Gilbert
2015-09-12SCUMM: Add some missing file sizes in md5 tableBen Castricum
2015-09-12SCUMM: Distinguish US/GB language for Pajama Sam gamesBen Castricum
There is no GB version of Pajama Sam 1, so use EN as language
2015-09-12SCUMM: Distinguish US/GB language for SPYfox gamesBen Castricum
2015-09-12SCUMM: Distinguish US/GB language for Putt-Putt gamesBen Castricum
There is no GB version of Putt-Putt 1, so use EN as language
2015-09-12SCUMM: Distinguish US/GB language for Freddi Fish gamesBen Castricum
There is no GB version of Freddi Fish 1 and 2, so use EN as language