Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
- Add tables for Scene2201
|
|
extensible for future game structures
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- This is since the alignment stuff didn't work and it's not worth it to investigate
- Add possibility to write out hardcoded message lists instead of reading from the exe for special lists
|
|
|
|
|
|
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
|
|
fix MSVC 10 compilation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The credits.pl script now prints both the ASCII and ISO-8859-1 strings
in the credits.dat file when they are different. The About dialog then
chooses either one or the other depending on the current charset
used. This fixes bug #3539986
|
|
|
|
|
|
|
|
|
|
|
|
Conflicts:
engines/teenagent/callbacks.cpp
|
|
Conflicts:
base/plugins.cpp
configure
|
|
This is not guarantied to work but will work if both scummvm and
scummvm-web have been cloned in the same parent directory. The
old rules was always failing anyway, so this is an improvement. But
maybe we should comment that line?
|
|
|
|
|
|
|
|
|
|
like for other accentuated characters
|
|
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
|
|
|
|
Conflicts:
AUTHORS
|
|
Unfortunately this does introduce extra line breaks.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and continue (per-project)
|
|
|