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2011-08-18DREAMWEB: 'getposition' ported to C++Bertrand Augereau
2011-08-18DREAMWEB: Add/fix loading from launcherWillem Jan Palenstijn
This is very error-prone, and needs testing.
2011-08-18DREAMWEB: Move several load/save functions out of dreamgenWillem Jan Palenstijn
2011-08-18DREAMWEB: Reorder modifiers for consistency (cosmetic)Willem Jan Palenstijn
2011-08-18DREAMWEB: Emit symbolic constants for data offsetsWillem Jan Palenstijn
2011-08-18DREAMWEB: 'commandonly' ported to C++Bertrand Augereau
2011-08-17DREAMWEB: Drawing of background objects ported to C++Bertrand Augereau
2011-08-17DREAMWEB: Removal of unneeded stubsBertrand Augereau
2011-08-17DREAMWEB: Ported 'movemap' to C++Bertrand Augereau
2011-08-16CREDITS: Added myselfBertrand Augereau
2011-08-16DREAMWEB: 'madmode' ported to C++Bertrand Augereau
2011-08-16DREAMWEB: 'madman' ported to C++Bertrand Augereau
2011-08-16DREAMWEB: 'madmantext' ported to C++Bertrand Augereau
There is a debatable hack to accomodate the two different builds of the game, cd or not.
2011-08-16DREAMWEB: 'updatepeople' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'showpanel' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'commandwithob' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'copyname' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'findobname' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'getreelstart' is now only called from C++Bertrand Augereau
2011-08-15DREAMWEB: 'checkifperson' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'getreelframeax' ported to C++Bertrand Augereau
2011-08-15DREAMWEB: 'showgamereel' ported to C++Bertrand Augereau
2011-08-14Merge pull request #60 from tramboi/masterEugene Sandulenko
DREAMWEB: Fixes, cleaning and more functions ported to C++
2011-08-11DREAMWEB: 'setuptimedtemp' ported to C++Bertrand Augereau
2011-08-11DREAMWEB: 'dumptimedtext' ported to C++Bertrand Augereau
2011-08-09DREAMWEB: 'checkdest' ported to C++Bertrand Augereau
2011-08-09DREAMWEB: 'autosetwalk' ported to C++Bertrand Augereau
2011-08-07COMMON: Replace x + ARRAYSIZE(x) by the simpler ARRAYEND(x).Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-08-04DREAMWEB: 'doblocks' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: 'deltextline' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: Some sound mixing was not needed anymoreBertrand Augereau
2011-08-03DREAMWEB: Ported 'showrain' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'crosshair' ported to C++Bertrand Augereau
2011-08-03DREAWMEB: Ported 'zoom' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'allocatework' ported to C++Bertrand Augereau
2011-08-03SCUMM: Remove BluesBirthday dependency on the binaryMatthew Hoops
The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format.
2011-07-30DREAMWEB: 'plotreel' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'dealwithspecial' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Ported 'clearwork'Bertrand Augereau
2011-07-30DREAMWEB: 'fillspace' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'readheader' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'startloading' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'getroomdata' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'showreelframe' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'findsource' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'aboutturn' does not need to be generated nowBertrand Augereau
2011-07-29DREAMWEB: Use of the new feature of the generator to stop generating code ↵Bertrand Augereau
for 'backobject' and 'mainman' (because addr_backobject is used)
2011-07-29Merge remote-tracking branch 'official/master'Bertrand Augereau
Conflicts: devtools/tasmrecover/tasm-recover