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2010-05-09New drascula.dat with updated German textsEugene Sandulenko
svn-id: r48983
2009-11-29LOL: add missing data for PC98 version to kyra.datFlorian Kagerer
svn-id: r46191
2009-11-28KYRA: added HOF PC-98 static data to kyra.datFlorian Kagerer
svn-id: r46180
2009-11-22- Store ID map for static resources in kyra.dat instead of hardcoding it in ↵Johannes Schickel
the main KYRA source - Changed how static resource types are specified - Rebuilt kyra.dat svn-id: r46091
2009-11-21Fix mismatching resource type IDs for Lands of Lore in kyra.dat.Johannes Schickel
svn-id: r46051
2009-11-21Fix Kyrandia 1 FM-Towns credits entries in kyra.dat.Johannes Schickel
svn-id: r46050
2009-11-21Flag credits data for Kyrandia 1 as language specific data. (Fixes language ↵Johannes Schickel
of credits for Amiga versions.) svn-id: r46049
2009-11-21- Got rid of hardcoded filename list for kyra.datJohannes Schickel
- Synced static resource definitions between KYRA main codebase and create_kyradat - Rebuilt kyra.dat svn-id: r46047
2009-11-21Rebuilt kyra.dat.Johannes Schickel
svn-id: r46034
2009-11-20Changed kyra.dat to use a global "INDEX" file instead of INDEX files for ↵Johannes Schickel
every game variant. svn-id: r46025
2009-11-20Flag Kyra3 as talkie version in kyra.dat.Johannes Schickel
svn-id: r46022
2009-11-20Rebuilt kyra.dat.Johannes Schickel
svn-id: r46016
2009-11-19LOL: add support for pc speaker sfxFlorian Kagerer
svn-id: r45992
2009-11-19Properly handle Kyra 2 Talkie demo in kyra.dat.Johannes Schickel
svn-id: r45990
2009-11-15LOL/PC-98: fixed regression (missing static data for pc98 version)Florian Kagerer
svn-id: r45927
2009-11-14KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is ↵Florian Kagerer
still broken) svn-id: r45906
2009-11-14Remove Igor engineMax Horn
svn-id: r45898
2009-10-14Add LoL PC98 credits entries to kyra.dat.Johannes Schickel
svn-id: r45082
2009-09-20- Add support for Kyrandia 1 German Amiga in create_kyradat.Johannes Schickel
- Increase kyra.dat version. - Rebuilt kyra.dat. - Some slight adaptions for Kyrandia 1 German in the ScummVM source. svn-id: r44215
2009-09-17- Add preliminary support for Lands of Lore PC98 in create_kyradatJohannes Schickel
- Increase kyra.dat version - Rebuilt kyra.dat svn-id: r44177
2009-09-17- Increase kyra.dat versionJohannes Schickel
- Fix language settings of some game entries svn-id: r44157
2009-09-17Commit rebuilt version of kyra.dat.Johannes Schickel
svn-id: r44137
2009-09-16Increase kyra.dat version.Johannes Schickel
svn-id: r44119
2009-09-16Adapted create_kyradat to use an automatic offset search. (Hopefully no ↵Johannes Schickel
regressions). svn-id: r44118
2009-09-05LOL: fix floppy version static dataFlorian Kagerer
svn-id: r43962
2009-09-05added teenagent.datVladimir Menshakov
svn-id: r43953
2009-09-02LOL: update kyra.dat with floppy version data (floppy version still doesn't ↵Florian Kagerer
work, though) svn-id: r43904
2009-08-29Move Amiga SFX tables to kyra.dat.Johannes Schickel
svn-id: r43793
2009-08-25Implement support for the Kyrandia 1 CD demo.Johannes Schickel
svn-id: r43737
2009-08-13Implemented support for the "Lore of the Lands" special of Lands of Lore CD.Johannes Schickel
svn-id: r43349
2009-08-11- Yet another minor difference in seq_winterScroll2Johannes Schickel
- Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat - Increase kyra.dat version svn-id: r43274
2009-08-11Finally fixed the string extraction for Kyrandia 1 Amiga. This should make ↵Johannes Schickel
the intro/outro strings work fine again. svn-id: r43246
2009-08-10- Fix extraction of Kyra 1 amiga string tables in kyra.datJohannes Schickel
- Fix "taken" string offsets in kyra.dat - Add temporary workaround for only one "taken" string being present in Kyra 1 amiga. - Update kyra.dat svn-id: r43208
2009-05-23LOL: implemented fireball spellFlorian Kagerer
svn-id: r40813
2009-05-21LOL: - implemented Lightning SpellFlorian Kagerer
svn-id: r40776
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-04-03LOL: - added support for magic atlasFlorian Kagerer
- fixed minor palette bug svn-id: r39818
2009-03-16LOL: - implemented item throwingFlorian Kagerer
svn-id: r39455
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
- added support for dropping/picking up items (no throwing yet) svn-id: r39422
2009-03-14LOL: - complete support for the three "special rooms" in the castleFlorian Kagerer
svn-id: r39391
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-02-28Patch #2590824: DRASCULA: further improvements in italian translationEugene Sandulenko
svn-id: r38963
2009-02-21LOL: some work on inventory/item handlingFlorian Kagerer
svn-id: r38711
2009-02-15LOL: fix bug in kyra.datFlorian Kagerer
svn-id: r38246
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-01-26Backport of bugfix for incorrect fight animation offset in French versionPaul Gilbert
svn-id: r36070
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910