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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-11-28
KYRA: added HOF PC-98 static data to kyra.dat
Florian Kagerer
2009-11-22
- Store ID map for static resources in kyra.dat instead of hardcoding it in t...
Johannes Schickel
2009-11-21
Fix mismatching resource type IDs for Lands of Lore in kyra.dat.
Johannes Schickel
2009-11-21
Fix Kyrandia 1 FM-Towns credits entries in kyra.dat.
Johannes Schickel
2009-11-21
Flag credits data for Kyrandia 1 as language specific data. (Fixes language o...
Johannes Schickel
2009-11-21
- Got rid of hardcoded filename list for kyra.dat
Johannes Schickel
2009-11-21
Rebuilt kyra.dat.
Johannes Schickel
2009-11-20
Changed kyra.dat to use a global "INDEX" file instead of INDEX files for ever...
Johannes Schickel
2009-11-20
Flag Kyra3 as talkie version in kyra.dat.
Johannes Schickel
2009-11-20
Rebuilt kyra.dat.
Johannes Schickel
2009-11-19
LOL: add support for pc speaker sfx
Florian Kagerer
2009-11-19
Properly handle Kyra 2 Talkie demo in kyra.dat.
Johannes Schickel
2009-11-15
LOL/PC-98: fixed regression (missing static data for pc98 version)
Florian Kagerer
2009-11-14
KYRA: added kyra 1 pc98 static data to kyra.dat (intro forest sequence is sti...
Florian Kagerer
2009-11-14
Remove Igor engine
Max Horn
2009-10-14
Add LoL PC98 credits entries to kyra.dat.
Johannes Schickel
2009-09-20
- Add support for Kyrandia 1 German Amiga in create_kyradat.
Johannes Schickel
2009-09-17
- Add preliminary support for Lands of Lore PC98 in create_kyradat
Johannes Schickel
2009-09-17
- Increase kyra.dat version
Johannes Schickel
2009-09-17
Commit rebuilt version of kyra.dat.
Johannes Schickel
2009-09-16
Increase kyra.dat version.
Johannes Schickel
2009-09-16
Adapted create_kyradat to use an automatic offset search. (Hopefully no regre...
Johannes Schickel
2009-09-05
LOL: fix floppy version static data
Florian Kagerer
2009-09-05
added teenagent.dat
Vladimir Menshakov
2009-09-02
LOL: update kyra.dat with floppy version data (floppy version still doesn't w...
Florian Kagerer
2009-08-29
Move Amiga SFX tables to kyra.dat.
Johannes Schickel
2009-08-25
Implement support for the Kyrandia 1 CD demo.
Johannes Schickel
2009-08-13
Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
Johannes Schickel
2009-08-11
- Yet another minor difference in seq_winterScroll2
Johannes Schickel
2009-08-11
Finally fixed the string extraction for Kyrandia 1 Amiga. This should make th...
Johannes Schickel
2009-08-10
- Fix extraction of Kyra 1 amiga string tables in kyra.dat
Johannes Schickel
2009-05-23
LOL: implemented fireball spell
Florian Kagerer
2009-05-21
LOL: - implemented Lightning Spell
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
2009-03-16
LOL: - implemented item throwing
Florian Kagerer
2009-03-15
LOL: - added some missing animations for the shops
Florian Kagerer
2009-03-14
LOL: - complete support for the three "special rooms" in the castle
Florian Kagerer
2009-03-01
LOL: implemented some monster related code (monsters now get placed in the ma...
Florian Kagerer
2009-02-28
Patch #2590824: DRASCULA: further improvements in italian translation
Eugene Sandulenko
2009-02-21
LOL: some work on inventory/item handling
Florian Kagerer
2009-02-15
LOL: fix bug in kyra.dat
Florian Kagerer
2009-02-15
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3...
Florian Kagerer
2009-02-14
LOL:
Florian Kagerer
2009-01-26
Backport of bugfix for incorrect fight animation offset in French version
Paul Gilbert
2009-01-18
LOL: basic music support and some cleanup
Florian Kagerer
2009-01-18
LOL: fix some valgrind warnings
Florian Kagerer
2009-01-18
LOL: Some drawing code and some opcodes so that the first scene will show up....
Florian Kagerer
2008-11-21
the create_kyradat tool has been in the trunk for a while ;)
Matthew Hoops
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