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2009-02-20Updated the MSVC project files of the SCI engineFilippos Karapetis
2009-02-19Updated the MSVC project files of the SCI engineFilippos Karapetis
2009-02-18Synced the SCI MSVC project filesFilippos Karapetis
2009-02-18Include the SCI engine when building ScummVM under MSVCFilippos Karapetis
2009-02-18Updated and synced the SCI engine MSVC project filesFilippos Karapetis
2009-02-18Updated and synced the SCI engine MSVC project filesFilippos Karapetis
2009-02-17Updated the SCI MSVC project filesFilippos Karapetis
2009-02-16Updated the SCI MSVC filesFilippos Karapetis
2009-02-16Updated the MSVC project files of the SCI engine with the latest changes to t...Filippos Karapetis
2009-02-16SyncFilippos Karapetis
2009-02-15Synced the MSVC project files for earlier versions of MSVCFilippos Karapetis
2009-02-14Updated the MSVC project files for commit #36007 (removed /backends/saves/com...Filippos Karapetis
2009-02-13Synced the cruise engine MSVC 2002/2003 project filesFilippos Karapetis
2009-02-01Updated the MSVC project files of the scummvm project with the latest changes...Filippos Karapetis
2009-02-01Updated the kyra MSVC project files for the newly added filesFilippos Karapetis
2009-01-18Updated the MSVC files of the Kyra engineFilippos Karapetis
2009-01-17Merged gui/ThemeData.cpp into ThemeEngine.cppMax Horn
2009-01-14Updated the project files of the groovie engine for commit #35855Filippos Karapetis
2009-01-07Updated the MSVC project files for the latest changes to the video playing codeFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-02Updated the MSVC project files for commit #35668Filippos Karapetis
2008-12-31Removed Graphics::ImageMan. Nothing uses itMax Horn
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and...Filippos Karapetis
2008-12-26Updated the MSVC project files of the kyra engineFilippos Karapetis
2008-12-24Updated the MSVC project files for commit #35526Filippos Karapetis
2008-12-22Updated the MSVC project files of the SAGA engineFilippos Karapetis
2008-12-21Updated the MSVC project files for commit #35475Filippos Karapetis
2008-12-21Updated the MSVC project files for commit #35470Filippos Karapetis
2008-12-14Updated the MSVC project files (added smk_player.cpp/.h)Filippos Karapetis
2008-12-13Updated the MSVC project files of the gob engine (added game_v6.cpp)Filippos Karapetis
2008-12-13Updated the MSVC project files of the gob engineFilippos Karapetis
2008-12-09Updated the MSVN project files of the gob engineFilippos Karapetis
2008-12-01Updated the MSVC project files for the new files in tinsel2Filippos Karapetis
2008-11-30Updated the MSVC project files of the kyra engineFilippos Karapetis
2008-11-19Updated the MSVC project files of the groovie engine, for commit #35122Filippos Karapetis
2008-11-17Fix compilation of Tucker-engine under MSVC by adding missing flic_player.h a...Kari Salminen
2008-11-16Added MSVC projects for the new groovie engine and enabled the engineFilippos Karapetis
2008-11-13Updated the MSVC project files of the sword1 engineFilippos Karapetis
2008-11-13Updated the MSVC project files of the cine engineFilippos Karapetis
2008-11-12Updated MSVC project files for the sky engineFilippos Karapetis
2008-11-11Updated MSVC project files for commit #35002Filippos Karapetis
2008-11-10Enable the tucker engineFilippos Karapetis
2008-11-10Added MSVC project files for the new tucker engineFilippos Karapetis
2008-11-10Updated the MSVC project files for commit #34983Filippos Karapetis
2008-10-12The MSVC8 -> MSVC 7/7.1 conversion tool now handles both cases of version num...Filippos Karapetis
2008-10-11Synced the rest of the MSVC project files (MSVC7, 7.1 and 8) with the latest ...Filippos Karapetis
2008-09-19Updated MSVC project files with the latest changes (moved base/game.* to engi...Filippos Karapetis
2008-09-14Updated MSVC project files for the SCUMM engine - removed smush/chunk.*Filippos Karapetis
2008-09-08Some more unification of options:Filippos Karapetis
2008-09-08Changed WarnAsError to be true across all engines, in both debug and release ...Filippos Karapetis