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2009-10-28Replace our custom MSVC project files by automatically generated ones. Note ↵Johannes Schickel
that this is for active *testing*, I myself had not encountered any problems building a x86 and x64 binary with he msvc9 files. So if you are using MSVC, it would be nice to hear back some feedback whether it works for you or not. svn-id: r45486
2009-09-25Added MSVC project files for the newly-added draci engineFilippos Karapetis
svn-id: r44330
2009-09-03Added the teenagent engine to the MSVC project files, and enabled it by ↵Filippos Karapetis
default for MSVC svn-id: r43927
2009-07-09- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵Filippos Karapetis
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
2009-02-18Include the SCI engine when building ScummVM under MSVCFilippos Karapetis
svn-id: r38474
2009-02-16SyncFilippos Karapetis
svn-id: r38363
2008-11-16Added MSVC projects for the new groovie engine and enabled the engineFilippos Karapetis
svn-id: r35097
2008-11-10Added MSVC project files for the new tucker engineFilippos Karapetis
svn-id: r34996
2008-07-23Added the Tinsel engine to the Scummvm MSVC8 SolutionPaul Gilbert
svn-id: r33232
2008-04-20Further updates to the MSVC files for the M4 and MADE enginesFilippos Karapetis
svn-id: r31609
2008-02-05revert accidental commit. It increases commit count. But better to compile ↵Eugene Sandulenko
before commit svn-id: r30802
2008-02-05Fix compilationEugene Sandulenko
svn-id: r30800
2007-10-29Add msvc8 project file for igor.Johannes Schickel
svn-id: r29320
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
svn-id: r28130
2007-04-28forgot about dependsPaweł Kołodziejski
svn-id: r26646
2007-04-28update msvc8 project filesPaweł Kołodziejski
svn-id: r26645
2007-01-15update project filesPaweł Kołodziejski
svn-id: r25090
2006-11-22Update MSVC2005 project filesEugene Sandulenko
svn-id: r24759
2006-10-08update project filesPaweł Kołodziejski
svn-id: r24208
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
is broken svn-id: r24008
2006-05-23imported AGI enginePaweł Kołodziejski
svn-id: r22588
2006-03-04updated msvc8 project filesPaweł Kołodziejski
svn-id: r21074
2006-02-23updated msvc7 project filesPaweł Kołodziejski
svn-id: r20830
2006-02-11updated msvc filesPaweł Kołodziejski
svn-id: r20549
2006-01-01updatePaweł Kołodziejski
svn-id: r19876
2005-06-05updatePaweł Kołodziejski
svn-id: r18352
2005-04-08updatePaweł Kołodziejski
svn-id: r17458
2004-09-04added msvc8 project filesPaweł Kołodziejski
svn-id: r14895