Age | Commit message (Collapse) | Author |
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svn-id: r29196
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svn-id: r29109
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svn-id: r29043
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been updated.
svn-id: r28966
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svn-id: r28960
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svn-id: r28955
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svn-id: r28909
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svn-id: r28900
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svn-id: r28866
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that all preagi games share (commit 2 of 2)
svn-id: r28832
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svn-id: r28795
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svn-id: r28790
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svn-id: r28741
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svn-id: r28717
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svn-id: r28593
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svn-id: r28521
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scumm-project).
svn-id: r28504
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svn-id: r28330
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svn-id: r28314
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28297
svn-id: r28307
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svn-id: r28305
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svn-id: r28301
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svn-id: r28293
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svn-id: r28249
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svn-id: r28224
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svn-id: r28223
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svn-id: r28213
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svn-id: r28133
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svn-id: r28130
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svn-id: r27768
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svn-id: r27644
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svn-id: r27629
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svn-id: r27407
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svn-id: r27000
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svn-id: r26995
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svn-id: r26990
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svn-id: r26968
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svn-id: r26900
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svn-id: r26761
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svn-id: r26752
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Note that MSVC8 auto-generated a "FileConfiguration" entry for sound/iff.cpp in scummvm.vcproj. Removing it broke compilation for me, so I'm leaving it in.
svn-id: r26733
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across all engines for the MSVC8 project files. Also, changed the subsystem to be console instead of windows, so that the console window is shown, like in the gcc SVN binaries
svn-id: r26650
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svn-id: r26646
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svn-id: r26645
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svn-id: r26524
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svn-id: r26506
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backends/events/default/default-events.cpp
svn-id: r26505
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svn-id: r26504
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svn-id: r26330
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svn-id: r26148
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