aboutsummaryrefslogtreecommitdiff
path: root/dists/msvc9/gob.vcproj
AgeCommit message (Collapse)Author
2009-09-15gob - Suppress not-yet committed fileArnaud Boutonné
svn-id: r44105
2009-09-15- Implement _pattern variableArnaud Boutonné
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103
2009-08-13- Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ↵Arnaud Boutonné
in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345
2009-08-04Cleaned up the MSVC project files of the gob engineFilippos Karapetis
svn-id: r43042
2009-07-26Fixed compilation from file changes to common and gob enginePaul Gilbert
svn-id: r42791
2009-07-09- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵Filippos Karapetis
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
2009-07-08Synced the MSVC project files of the gob engineFilippos Karapetis
svn-id: r42255
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214
2009-07-05Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r42134
2009-06-25Fix compilation issue for MSVCArnaud Boutonné
svn-id: r41858
2009-06-22rename parse.h and .cpp to expression.h and .cppArnaud Boutonné
svn-id: r41778
2009-06-22Include recently added script.h and script.cppArnaud Boutonné
svn-id: r41766
2009-06-07Suppress inclusion of a not yet committed fileArnaud Boutonné
svn-id: r41323
2009-06-07Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.Arnaud Boutonné
svn-id: r41322
2009-05-31gob - Apply DrMcCoy modifications to the save system in the vcproj files. ↵Arnaud Boutonné
(still not compiling, though) svn-id: r41060
2009-05-21Updated the MSVC project files of the gob engine (added helper.h)Filippos Karapetis
svn-id: r40769
2009-05-21Updated the MSVC project files with the latest changes to file structureFilippos Karapetis
svn-id: r40756
2009-05-02Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were ↵Arnaud Boutonné
teleported to a demos subdir by some evil entity) ;) svn-id: r40235
2009-04-29Gob - Add game_fascin.cpp fileArnaud Boutonné
svn-id: r40208
2009-04-25MSVC project files for Gob : Add demoplayer and batplayer needed to compileArnaud Boutonné
svn-id: r40137
2009-04-24Updated the MSVC project files of the gob engine for commit #40122Filippos Karapetis
svn-id: r40125
2009-04-21Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r40061
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
svn-id: r39592
2008-12-13Updated the MSVC project files of the gob engine (added game_v6.cpp)Filippos Karapetis
svn-id: r35346
2008-12-13Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r35339
2008-12-09Updated the MSVN project files of the gob engineFilippos Karapetis
svn-id: r35291
2008-09-08Some more unification of options:Filippos Karapetis
- AdditionalIncludeDirectories is set to "../../;../../engines" - InlineFunctionExpansion is set to "0" for debug and "2" for release builds - DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors) - Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer) svn-id: r34448
2008-09-08Changed WarnAsError to be true across all engines, in both debug and release ↵Filippos Karapetis
builds svn-id: r34446
2008-09-03Updated gob MSVC project files for commit #34286Filippos Karapetis
svn-id: r34292
2008-09-02Changed the MSVC optimization settings for the release version of all ↵Filippos Karapetis
current engines, according to the settings proposed in patch #1877032 - "better optimization settings for msvc9". SSE has NOT been enabled by default though, as it's not available under 64-bit platforms. Updated the MSVC 8 -> MSVC 7/7.1 batch file accordingly svn-id: r34270
2008-09-01Updated all MSVC project files with the latest changes to the code (gob and ↵Filippos Karapetis
parallaction engines and the file system) svn-id: r34235
2008-05-28Updated the MSVC project files of the gob engine for commit #32352Filippos Karapetis
svn-id: r32353
2008-05-11Update MSVC project files.Kari Salminen
svn-id: r32018
2008-05-08Updated the MSVC project files for the gob engineFilippos Karapetis
svn-id: r31951
2008-05-08Update Gob MSVC project files.Kari Salminen
svn-id: r31942
2008-05-02Update MSVC project files (For gob/goblin_v4.cpp and drascula/animation.cpp).Kari Salminen
svn-id: r31811
2007-12-30Updated all MSVC project files to use the standard windows-1252 codepage, ↵Filippos Karapetis
instead of windows-1250 and windows-1251 svn-id: r30078
2007-12-20Adding MSVC9 project filesFilippos Karapetis
svn-id: r29913