Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-13 | SCI/newgui: class SciGuiTransitions created | Martin Kiewitz | |
svn-id: r45051 | |||
2009-10-13 | Removed the now unused code in gfx/res_cursor.cpp | Filippos Karapetis | |
svn-id: r45034 | |||
2009-10-13 | SCI: added new files to msvc9 | Martin Kiewitz | |
svn-id: r45022 | |||
2009-10-08 | SCI: Removed obsolete stringfrags code | Max Horn | |
svn-id: r44803 | |||
2009-10-07 | Updated the MSVC project files and module.mk for commit #r44730 | Filippos Karapetis | |
svn-id: r44732 | |||
2009-10-06 | Updated the SCI engine module.mk and MSVC project files for commit #44698 | Filippos Karapetis | |
svn-id: r44699 | |||
2009-10-04 | SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ↵ | Max Horn | |
GUI heapmanager svn-id: r44635 | |||
2009-10-04 | Replaced DblList with Common::List | Filippos Karapetis | |
svn-id: r44630 | |||
2009-10-03 | Slight change in the SCI MSVC project files (put the files from the gui32 ↵ | Filippos Karapetis | |
directory in the proper filter) svn-id: r44580 | |||
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn | |
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565 | |||
2009-10-01 | Fixed bug #2847539, by resetting the optimization options for the release ↵ | Filippos Karapetis | |
version to the default ones svn-id: r44521 | |||
2009-09-25 | Added MSVC project files for the newly-added draci engine | Filippos Karapetis | |
svn-id: r44330 | |||
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵ | Travis Howell | |
other Puzzle Pack games. svn-id: r44285 | |||
2009-09-22 | Updated the MSVC project files for commit #44240 (removed intmap.*) | Filippos Karapetis | |
svn-id: r44247 | |||
2009-09-17 | Updated the MSVC project files of the SCI engine (added engine/selector.cpp) | Filippos Karapetis | |
svn-id: r44175 | |||
2009-09-17 | SCI: Rename engine/memobj.* to engine/segment.* | Max Horn | |
svn-id: r44155 | |||
2009-09-15 | gob - Suppress not-yet committed file | Arnaud Boutonné | |
svn-id: r44105 | |||
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné | |
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103 | |||
2009-09-04 | Add Groovie2 to MSVC files (and alphabetize Groovie in list) | Scott Thomas | |
svn-id: r43932 | |||
2009-09-03 | Added the teenagent engine to the MSVC project files, and enabled it by ↵ | Filippos Karapetis | |
default for MSVC svn-id: r43927 | |||
2009-08-30 | Updated the MSVC project files (added the newly-added AVI player) | Filippos Karapetis | |
svn-id: r43835 | |||
2009-08-27 | How did that get in there? Nothing to see here.... move along.... | Matthew Hoops | |
svn-id: r43764 | |||
2009-08-25 | Updated the MSVC project files of the SCI engine for the latest file ↵ | Filippos Karapetis | |
changes, and enabled SCI32 by default in the trunk svn-id: r43748 | |||
2009-08-25 | Added some missing (but currently unused) files to the SCI MSVC project files | Filippos Karapetis | |
svn-id: r43724 | |||
2009-08-24 | Update MSVC Project Files | Norbert Lange | |
svn-id: r43705 | |||
2009-08-24 | Some cleanup of the MSVC project files | Filippos Karapetis | |
svn-id: r43686 | |||
2009-08-24 | Updated the MSVC project files of the SCI engine (added detection_tables.h) | Filippos Karapetis | |
svn-id: r43684 | |||
2009-08-21 | Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵ | Andre Heider | |
guarantee a consistent build. svn-id: r43604 | |||
2009-08-21 | Sync MSVC project files for JPEG | Scott Thomas | |
svn-id: r43597 | |||
2009-08-21 | Sync MSVC9 files | Scott Thomas | |
svn-id: r43590 | |||
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ↵ | Arnaud Boutonné | |
in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345 | |||
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell | |
svn-id: r43304 | |||
2009-08-11 | Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to ↵ | Kari Salminen | |
global Visual Studio properties. svn-id: r43282 | |||
2009-08-04 | Cleaned up the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r43042 | |||
2009-07-26 | Fixed compilation from file changes to common and gob engine | Paul Gilbert | |
svn-id: r42791 | |||
2009-07-11 | Applied a slightly modified patch from clone2727 which adds static selector ↵ | Filippos Karapetis | |
names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) svn-id: r42372 | |||
2009-07-09 | - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵ | Filippos Karapetis | |
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288 | |||
2009-07-08 | Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the ↵ | Filippos Karapetis | |
scummvm project files, not only the saga project files svn-id: r42258 | |||
2009-07-08 | Updated the MSVC project files of the scummvm project (added graphics/sjis.*) | Filippos Karapetis | |
svn-id: r42256 | |||
2009-07-08 | Synced the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42255 | |||
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné | |
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214 | |||
2009-07-05 | Updated the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42134 | |||
2009-06-25 | Fix compilation issue for MSVC | Arnaud Boutonné | |
svn-id: r41858 | |||
2009-06-22 | rename parse.h and .cpp to expression.h and .cpp | Arnaud Boutonné | |
svn-id: r41778 | |||
2009-06-22 | Include recently added script.h and script.cpp | Arnaud Boutonné | |
svn-id: r41766 | |||
2009-06-15 | Added the missing pixelformat.h file | Filippos Karapetis | |
svn-id: r41537 | |||
2009-06-13 | Removed duplicate entry of disk.cpp | Filippos Karapetis | |
svn-id: r41490 | |||
2009-06-13 | Properly updated the MSVC project files of the parallaction engine, fixing ↵ | Filippos Karapetis | |
compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice svn-id: r41489 | |||
2009-06-13 | Oups. disk.cpp was also missing in MSVC files | Arnaud Boutonné | |
svn-id: r41487 | |||
2009-06-12 | Fix MSVC compilation : iff.h and iff.cpp were move from ↵ | Arnaud Boutonné | |
engines\parallaction\ to graphics\ svn-id: r41484 |