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2009-09-25Added MSVC project files for the newly-added draci engineFilippos Karapetis
svn-id: r44330
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵Travis Howell
other Puzzle Pack games. svn-id: r44285
2009-09-22Updated the MSVC project files for commit #44240 (removed intmap.*)Filippos Karapetis
svn-id: r44247
2009-09-17Updated the MSVC project files of the SCI engine (added engine/selector.cpp)Filippos Karapetis
svn-id: r44175
2009-09-17SCI: Rename engine/memobj.* to engine/segment.*Max Horn
svn-id: r44155
2009-09-15gob - Suppress not-yet committed fileArnaud Boutonné
svn-id: r44105
2009-09-15- Implement _pattern variableArnaud Boutonné
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103
2009-09-04Add Groovie2 to MSVC files (and alphabetize Groovie in list)Scott Thomas
svn-id: r43932
2009-09-03Added the teenagent engine to the MSVC project files, and enabled it by ↵Filippos Karapetis
default for MSVC svn-id: r43927
2009-08-30Updated the MSVC project files (added the newly-added AVI player)Filippos Karapetis
svn-id: r43835
2009-08-27How did that get in there? Nothing to see here.... move along....Matthew Hoops
svn-id: r43764
2009-08-25Updated the MSVC project files of the SCI engine for the latest file ↵Filippos Karapetis
changes, and enabled SCI32 by default in the trunk svn-id: r43748
2009-08-25Added some missing (but currently unused) files to the SCI MSVC project filesFilippos Karapetis
svn-id: r43724
2009-08-24Update MSVC Project FilesNorbert Lange
svn-id: r43705
2009-08-24Some cleanup of the MSVC project filesFilippos Karapetis
svn-id: r43686
2009-08-24Updated the MSVC project files of the SCI engine (added detection_tables.h)Filippos Karapetis
svn-id: r43684
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵Andre Heider
guarantee a consistent build. svn-id: r43604
2009-08-21Sync MSVC project files for JPEGScott Thomas
svn-id: r43597
2009-08-21Sync MSVC9 filesScott Thomas
svn-id: r43590
2009-08-13- Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ↵Arnaud Boutonné
in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-11Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to ↵Kari Salminen
global Visual Studio properties. svn-id: r43282
2009-08-04Cleaned up the MSVC project files of the gob engineFilippos Karapetis
svn-id: r43042
2009-07-26Fixed compilation from file changes to common and gob enginePaul Gilbert
svn-id: r42791
2009-07-11Applied a slightly modified patch from clone2727 which adds static selector ↵Filippos Karapetis
names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) svn-id: r42372
2009-07-09- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵Filippos Karapetis
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
2009-07-08Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the ↵Filippos Karapetis
scummvm project files, not only the saga project files svn-id: r42258
2009-07-08Updated the MSVC project files of the scummvm project (added graphics/sjis.*)Filippos Karapetis
svn-id: r42256
2009-07-08Synced the MSVC project files of the gob engineFilippos Karapetis
svn-id: r42255
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214
2009-07-05Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r42134
2009-06-25Fix compilation issue for MSVCArnaud Boutonné
svn-id: r41858
2009-06-22rename parse.h and .cpp to expression.h and .cppArnaud Boutonné
svn-id: r41778
2009-06-22Include recently added script.h and script.cppArnaud Boutonné
svn-id: r41766
2009-06-15Added the missing pixelformat.h fileFilippos Karapetis
svn-id: r41537
2009-06-13Removed duplicate entry of disk.cppFilippos Karapetis
svn-id: r41490
2009-06-13Properly updated the MSVC project files of the parallaction engine, fixing ↵Filippos Karapetis
compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice svn-id: r41489
2009-06-13Oups. disk.cpp was also missing in MSVC filesArnaud Boutonné
svn-id: r41487
2009-06-12Fix MSVC compilation : iff.h and iff.cpp were move from ↵Arnaud Boutonné
engines\parallaction\ to graphics\ svn-id: r41484
2009-06-07Suppress inclusion of a not yet committed fileArnaud Boutonné
svn-id: r41323
2009-06-07Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.Arnaud Boutonné
svn-id: r41322
2009-06-06Updated the MSVC project files of the SCUMM engine for commit #41282Filippos Karapetis
svn-id: r41290
2009-06-04Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r41168
2009-05-31gob - Apply DrMcCoy modifications to the save system in the vcproj files. ↵Arnaud Boutonné
(still not compiling, though) svn-id: r41060
2009-05-30Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r41034
2009-05-30SCI: Moved the rest of the console code out of sciconsole.cpp and into ↵Filippos Karapetis
console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment svn-id: r41024
2009-05-29Updated the MSVC project files of the SCI engine with the latest changes, ↵Filippos Karapetis
and synced the MSVC7 project file of the kyra engine svn-id: r40998
2009-05-28Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r40970
2009-05-28Added new files to the MSVC Kyra projectPaul Gilbert
svn-id: r40953
2009-05-26Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r40918