Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-26 | SCI/newgui: SciGuiText created | Martin Kiewitz | |
svn-id: r45412 | |||
2009-10-25 | - Removed graphics options code from the old GUI. Almost all of them are not ↵ | Filippos Karapetis | |
supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed). - Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game - The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted) svn-id: r45378 | |||
2009-10-21 | Added bmv.h to the MSVC project files (added in rev 45268) | Filippos Karapetis | |
svn-id: r45301 | |||
2009-10-21 | Updated the MSVC project files of the draci engine (added music.*) | Filippos Karapetis | |
svn-id: r45300 | |||
2009-10-17 | Started moving some of the old GUI code inside /gui32 | Filippos Karapetis | |
svn-id: r45185 | |||
2009-10-16 | Moved sci_ffs() inside iterator.cpp, the only place where it's actually ↵ | Filippos Karapetis | |
used, and removed tools.*. Also, removed all the unused includes to tools.h from several places svn-id: r45176 | |||
2009-10-16 | Converting AVIPlayer into a class that inherits from VideoDecoder and adapt ↵ | Matthew Hoops | |
SCI to use this. Also, moving the codec and Codec class into their own folder. (Based on a patch by md5) svn-id: r45170 | |||
2009-10-16 | Moved the SEQ decoder outside the gfx directory, as it is completely stand ↵ | Filippos Karapetis | |
alone now and no longer uses any GUI-related code svn-id: r45153 | |||
2009-10-13 | SCI/newgui: class SciGuiTransitions created | Martin Kiewitz | |
svn-id: r45051 | |||
2009-10-13 | Removed the now unused code in gfx/res_cursor.cpp | Filippos Karapetis | |
svn-id: r45034 | |||
2009-10-13 | SCI: added new files to msvc9 | Martin Kiewitz | |
svn-id: r45022 | |||
2009-10-08 | SCI: Removed obsolete stringfrags code | Max Horn | |
svn-id: r44803 | |||
2009-10-07 | Updated the MSVC project files and module.mk for commit #r44730 | Filippos Karapetis | |
svn-id: r44732 | |||
2009-10-06 | Updated the SCI engine module.mk and MSVC project files for commit #44698 | Filippos Karapetis | |
svn-id: r44699 | |||
2009-10-04 | SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ↵ | Max Horn | |
GUI heapmanager svn-id: r44635 | |||
2009-10-04 | Replaced DblList with Common::List | Filippos Karapetis | |
svn-id: r44630 | |||
2009-10-03 | Slight change in the SCI MSVC project files (put the files from the gui32 ↵ | Filippos Karapetis | |
directory in the proper filter) svn-id: r44580 | |||
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn | |
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565 | |||
2009-10-01 | Fixed bug #2847539, by resetting the optimization options for the release ↵ | Filippos Karapetis | |
version to the default ones svn-id: r44521 | |||
2009-09-25 | Added MSVC project files for the newly-added draci engine | Filippos Karapetis | |
svn-id: r44330 | |||
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵ | Travis Howell | |
other Puzzle Pack games. svn-id: r44285 | |||
2009-09-22 | Updated the MSVC project files for commit #44240 (removed intmap.*) | Filippos Karapetis | |
svn-id: r44247 | |||
2009-09-17 | Updated the MSVC project files of the SCI engine (added engine/selector.cpp) | Filippos Karapetis | |
svn-id: r44175 | |||
2009-09-17 | SCI: Rename engine/memobj.* to engine/segment.* | Max Horn | |
svn-id: r44155 | |||
2009-09-15 | gob - Suppress not-yet committed file | Arnaud Boutonné | |
svn-id: r44105 | |||
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné | |
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103 | |||
2009-09-04 | Add Groovie2 to MSVC files (and alphabetize Groovie in list) | Scott Thomas | |
svn-id: r43932 | |||
2009-09-03 | Added the teenagent engine to the MSVC project files, and enabled it by ↵ | Filippos Karapetis | |
default for MSVC svn-id: r43927 | |||
2009-08-30 | Updated the MSVC project files (added the newly-added AVI player) | Filippos Karapetis | |
svn-id: r43835 | |||
2009-08-27 | How did that get in there? Nothing to see here.... move along.... | Matthew Hoops | |
svn-id: r43764 | |||
2009-08-25 | Updated the MSVC project files of the SCI engine for the latest file ↵ | Filippos Karapetis | |
changes, and enabled SCI32 by default in the trunk svn-id: r43748 | |||
2009-08-25 | Added some missing (but currently unused) files to the SCI MSVC project files | Filippos Karapetis | |
svn-id: r43724 | |||
2009-08-24 | Update MSVC Project Files | Norbert Lange | |
svn-id: r43705 | |||
2009-08-24 | Some cleanup of the MSVC project files | Filippos Karapetis | |
svn-id: r43686 | |||
2009-08-24 | Updated the MSVC project files of the SCI engine (added detection_tables.h) | Filippos Karapetis | |
svn-id: r43684 | |||
2009-08-21 | Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵ | Andre Heider | |
guarantee a consistent build. svn-id: r43604 | |||
2009-08-21 | Sync MSVC project files for JPEG | Scott Thomas | |
svn-id: r43597 | |||
2009-08-21 | Sync MSVC9 files | Scott Thomas | |
svn-id: r43590 | |||
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ↵ | Arnaud Boutonné | |
in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345 | |||
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell | |
svn-id: r43304 | |||
2009-08-11 | Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to ↵ | Kari Salminen | |
global Visual Studio properties. svn-id: r43282 | |||
2009-08-04 | Cleaned up the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r43042 | |||
2009-07-26 | Fixed compilation from file changes to common and gob engine | Paul Gilbert | |
svn-id: r42791 | |||
2009-07-11 | Applied a slightly modified patch from clone2727 which adds static selector ↵ | Filippos Karapetis | |
names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) svn-id: r42372 | |||
2009-07-09 | - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵ | Filippos Karapetis | |
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288 | |||
2009-07-08 | Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the ↵ | Filippos Karapetis | |
scummvm project files, not only the saga project files svn-id: r42258 | |||
2009-07-08 | Updated the MSVC project files of the scummvm project (added graphics/sjis.*) | Filippos Karapetis | |
svn-id: r42256 | |||
2009-07-08 | Synced the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42255 | |||
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné | |
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214 | |||
2009-07-05 | Updated the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r42134 |