Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-07-04 | MORTEVIELLE: Update misc files to include mort.dat | Strangerke | |
2013-06-05 | BUILD: install tony.dat | Willem Jan Palenstijn | |
2013-05-20 | NEVERHOOD: Add neverhood.dat to dist files. | Johannes Schickel | |
2013-01-28 | BUILD: Add wintermute.zip to resource file for Windows builds. | Kirben | |
2013-01-02 | JANITORIAL: Update copyright year | Strangerke | |
2012-07-05 | WIN32: Also embed scummclassic.zip in the executable. | Johannes Schickel | |
This is required to have proper translation support with the classic theme without having an external scummclassic.zip. | |||
2012-01-01 | MISC: This is year 2012 | Strangerke | |
2011-11-20 | ALL: Remove more m4/mads leftovers. | Johannes Schickel | |
Some project files (iPhone) and backend files (Symbian) still reference m4.dat, but I know not enough on how to remove that without breaking something. | |||
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-07-01 | DISTS: Add missing IDI_COUNT to scummvm.rc.in | Littleboy | |
2011-06-26 | BACKENDS: Add special Win32 path to set SDL window icon | Littleboy | |
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-03-08 | WIN32: Use names for various magic constants in resource definitions | Max Horn | |
2010-12-31 | COPYRIGHT: Update copyright year - Happy new year! | Arnaud Boutonné | |
svn-id: r55082 | |||
2010-01-22 | Update copyright string to show current year | Arnaud Boutonné | |
svn-id: r47447 | |||
2009-10-25 | Initial check in of a tool which is able to create MSVC project files out of ↵ | Johannes Schickel | |
the configure / Makefile based build system. svn-id: r45380 | |||
2009-07-10 | Restored several files after the version update. | Eugene Sandulenko | |
.in files are THE sources, and have to be modified, not the files generated from them. svn-id: r42358 | |||
2008-09-05 | Updated some copyright strings to 2001-2008 | Max Horn | |
svn-id: r34371 | |||
2007-12-09 | Backport changes made in scummvm.rc to the file it is generated from, ↵ | Max Horn | |
scummvm.rc.in svn-id: r29794 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2006-06-12 | Update year | Eugene Sandulenko | |
svn-id: r23049 | |||
2006-06-11 | oops. Copyright sign lost | Eugene Sandulenko | |
svn-id: r23043 | |||
2006-06-11 | Bump version | Eugene Sandulenko | |
svn-id: r23041 | |||
2006-05-09 | Fix mingw compile | Travis Howell | |
svn-id: r22400 | |||
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko | |
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397 | |||
2006-04-14 | Finish cleanup of root directory. Now move scummvm.rc to dists/ | Eugene Sandulenko | |
svn-id: r21860 |