Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-05 | CRYOMNI3D: Add internationalization through external DAT file | Le Philousophe | |
2019-04-02 | BUILD: Update default theme to use remastered | Matan Bareket | |
2019-03-23 | WIN32: Escape the copyright symbol in the resource script | Cameron Cawley | |
2019-03-03 | ALL: Bump copyright year to 2019 | Lothar Serra Mari | |
2019-03-02 | WIN32: Fix embedding disabled engine files | sluicebox | |
Fix Windows builds (msvc and mingw) including data files from disabled engines as embedded resources in executable. Bug #10878 | |||
2018-12-25 | BUILD: Add fonts.dat to packaging rules | Cameron Cawley | |
2018-12-08 | GLK: Fix remaining Gargoyle references identified by digitall | Paul Gilbert | |
2018-12-08 | GLK: Added a fonts.dat Zip archive containing the fonts | Paul Gilbert | |
2018-12-04 | WIN32: Fix missing line ending in the FileDescription tag | Lothar Serra Mari | |
2018-12-04 | WIN32: Update FileDescription flag in scummvm.rc | Lothar Serra Mari | |
This fixes https://bugs.scummvm.org/ticket/10817 | |||
2018-11-16 | WIN32: Retrieve the version information for the resource script from ↵ | Cameron Cawley | |
base/internal_version.h | |||
2018-06-29 | WIN32: Fix typo in resource script | Cameron Cawley | |
2018-02-23 | XEEN: Creation of create_xeen tool | Paul Gilbert | |
2018-01-23 | BUILD: Add supernova.dat to install rules | Thierry Crozat | |
2018-01-01 | ALL: Bump copyright year. 2018! | Eugene Sandulenko | |
2017-11-30 | RELEASE: This is 2.1.0git | Thierry Crozat | |
2017-11-21 | RELEASE: 1.10 will henceforth be known as 2.0 | Colin Snover | |
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html | |||
2017-07-02 | BUILD: Add titanic.dat files to the list of engines data files | Thierry Crozat | |
2017-02-12 | BUILD: Add cryo.dat to resource files for Windows builds. | Kirben | |
2017-01-01 | ALL: Bump copyright year to 2017 | Eugene Sandulenko | |
2016-10-17 | DISTS: Fix corrupted character in copyright string for Windows exe | Thierry Crozat | |
This was introduced in commit 02827d0. | |||
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-09-06 | CLOUD: Move wwwroot archive to dists and script to devtools | Thierry Crozat | |
Both the data used to generate the archive and the archive itself were moved to dists/ instead of being in backends/. The script was also improved to optionally take a path as a command line argument to indicate where the wwwroot data are instead of assuming they are in the working directory. Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive. with the expected path to | |||
2016-09-05 | BUILD: Add wwwroot.zip to resource files for Windows builds | Thierry Crozat | |
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost. | |||
2016-08-24 | CLOUD: Add wwwroot | Alexander Tkachev | |
wwwroot.zip contains ScummVM local webserver's resources, such as template html pages, styles and images. One can make it from wwwroot directory contents by running make_archive.py script. It's added to scummvm.rc, so it's included in the executable (it works with MinGW, but I was unable to do that in VS yet). IndexPageHandler is the one who returns these resources. It uses index.html for "/". I'm replacing "{message}" with translated message, so that's the way I thought the templates should work. | |||
2016-05-22 | UPDATES: Add support for WinSparkle | Filippos Karapetis | |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko | |
2016-01-01 | ALL: Update copyright years | Eugene Sandulenko | |
2015-11-28 | BUILD: Add access.dat to resource file for Windows builds. | Kirben | |
2015-01-18 | JANITORIAL: Update copyright year | Thierry Crozat | |
2014-06-30 | RELEASE: This is 1.8.0git | Eugene Sandulenko | |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-07-04 | MORTEVIELLE: Update misc files to include mort.dat | Strangerke | |
2013-06-05 | BUILD: install tony.dat | Willem Jan Palenstijn | |
2013-05-20 | NEVERHOOD: Add neverhood.dat to dist files. | Johannes Schickel | |
2013-05-05 | RELEASE: This is 1.7.0git | Eugene Sandulenko | |
2013-01-28 | BUILD: Add wintermute.zip to resource file for Windows builds. | Kirben | |
2013-01-02 | JANITORIAL: Update copyright year | Strangerke | |
2012-09-05 | WIN32: Embed tony.dat in executable | Littleboy | |
2012-07-08 | RELEASE: This is 1.6.0git | Eugene Sandulenko | |
2012-07-05 | WIN32: Also embed scummclassic.zip in the executable. | Johannes Schickel | |
This is required to have proper translation support with the classic theme without having an external scummclassic.zip. | |||
2012-01-01 | MISC: This is year 2012 | Strangerke | |
2011-11-20 | M4: Removed the M4/MADS engine from trunk | Paul Gilbert | |
2011-10-20 | RELEASE: This is 1.5.0git | Eugene Sandulenko | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-06-29 | BACKENDS: Implement Win32TaskbarManager::setCount() | Littleboy | |
2011-06-26 | BACKENDS: Add special Win32 path to set SDL window icon | Littleboy | |
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-05-01 | RELEASE: This is 1.4.0git | Eugene Sandulenko | |