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2019-07-05CRYOMNI3D: Add internationalization through external DAT fileLe Philousophe
2019-04-02BUILD: Update default theme to use remasteredMatan Bareket
2019-03-23WIN32: Escape the copyright symbol in the resource scriptCameron Cawley
2019-03-03ALL: Bump copyright year to 2019Lothar Serra Mari
2019-03-02WIN32: Fix embedding disabled engine filessluicebox
Fix Windows builds (msvc and mingw) including data files from disabled engines as embedded resources in executable. Bug #10878
2018-12-25BUILD: Add fonts.dat to packaging rulesCameron Cawley
2018-12-08GLK: Fix remaining Gargoyle references identified by digitallPaul Gilbert
2018-12-08GLK: Added a fonts.dat Zip archive containing the fontsPaul Gilbert
2018-12-04WIN32: Fix missing line ending in the FileDescription tagLothar Serra Mari
2018-12-04WIN32: Update FileDescription flag in scummvm.rcLothar Serra Mari
This fixes https://bugs.scummvm.org/ticket/10817
2018-11-16WIN32: Retrieve the version information for the resource script from ↵Cameron Cawley
base/internal_version.h
2018-06-29WIN32: Fix typo in resource scriptCameron Cawley
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-01-23BUILD: Add supernova.dat to install rulesThierry Crozat
2018-01-01ALL: Bump copyright year. 2018!Eugene Sandulenko
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html
2017-07-02BUILD: Add titanic.dat files to the list of engines data filesThierry Crozat
2017-02-12BUILD: Add cryo.dat to resource files for Windows builds.Kirben
2017-01-01ALL: Bump copyright year to 2017Eugene Sandulenko
2016-10-17DISTS: Fix corrupted character in copyright string for Windows exeThierry Crozat
This was introduced in commit 02827d0.
2016-09-26RELEASE: This is 1.10.0gitEugene Sandulenko
2016-09-06CLOUD: Move wwwroot archive to dists and script to devtoolsThierry Crozat
Both the data used to generate the archive and the archive itself were moved to dists/ instead of being in backends/. The script was also improved to optionally take a path as a command line argument to indicate where the wwwroot data are instead of assuming they are in the working directory. Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive. with the expected path to
2016-09-05BUILD: Add wwwroot.zip to resource files for Windows buildsThierry Crozat
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost.
2016-08-24CLOUD: Add wwwrootAlexander Tkachev
wwwroot.zip contains ScummVM local webserver's resources, such as template html pages, styles and images. One can make it from wwwroot directory contents by running make_archive.py script. It's added to scummvm.rc, so it's included in the executable (it works with MinGW, but I was unable to do that in VS yet). IndexPageHandler is the one who returns these resources. It uses index.html for "/". I'm replacing "{message}" with translated message, so that's the way I thought the templates should work.
2016-05-22UPDATES: Add support for WinSparkleFilippos Karapetis
2016-02-05RELEASE: This is 1.9.0gitEugene Sandulenko
2016-01-01ALL: Update copyright yearsEugene Sandulenko
2015-11-28BUILD: Add access.dat to resource file for Windows builds.Kirben
2015-01-18JANITORIAL: Update copyright yearThierry Crozat
2014-06-30RELEASE: This is 1.8.0gitEugene Sandulenko
2014-01-01JANITORIAL: Update copyright yearEugene Sandulenko
2013-07-04MORTEVIELLE: Update misc files to include mort.datStrangerke
2013-06-05BUILD: install tony.datWillem Jan Palenstijn
2013-05-20NEVERHOOD: Add neverhood.dat to dist files.Johannes Schickel
2013-05-05RELEASE: This is 1.7.0gitEugene Sandulenko
2013-01-28BUILD: Add wintermute.zip to resource file for Windows builds.Kirben
2013-01-02JANITORIAL: Update copyright yearStrangerke
2012-09-05WIN32: Embed tony.dat in executableLittleboy
2012-07-08RELEASE: This is 1.6.0gitEugene Sandulenko
2012-07-05WIN32: Also embed scummclassic.zip in the executable.Johannes Schickel
This is required to have proper translation support with the classic theme without having an external scummclassic.zip.
2012-01-01MISC: This is year 2012Strangerke
2011-11-20M4: Removed the M4/MADS engine from trunkPaul Gilbert
2011-10-20RELEASE: This is 1.5.0gitEugene Sandulenko
2011-07-04DISTS: Add Windows Game Explorer xml resourceLittleboy
2011-06-29BACKENDS: Implement Win32TaskbarManager::setCount()Littleboy
2011-06-26BACKENDS: Add special Win32 path to set SDL window iconLittleboy
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later
2011-05-05BUILD: Get rid of old MSVC style win resource support.Johannes Schickel
2011-05-05WIN32: Embed engine data files and theme files into executable.Johannes Schickel
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable.
2011-05-01RELEASE: This is 1.4.0gitEugene Sandulenko