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2019-04-13KYRA: (EOB2/Amiga) - add static resourcesathrxx
2019-04-12GUI: Remove transparency from Remastered theme logoMatan Bareket
This fixes ticket #10932
2019-04-02BUILD: Update Bada themeMatan Bareket
2019-04-02BUILD: Update Bada and DS graphicsMatan Bareket
2019-04-02BUILD: Update cloud styles and logoMatan Bareket
2019-04-02BUILD: Update installer graphicsMatan Bareket
2019-04-02BUILD: Update logos and icons on portsMatan Bareket
2019-04-02BUILD: Update webos themeMatan Bareket
2019-04-02BUILD: Update default theme to use remasteredMatan Bareket
2019-03-30ENGINES: Use new logo for splash screenThierry Crozat
2019-03-23WIN32: Escape the copyright symbol in the resource scriptCameron Cawley
2019-03-17WIN32: Fix encoding in the Inno Setup fileLothar Serra Mari
2019-03-09DEBIAN: Revert URL changes in the changelogCameron Cawley
2019-03-09JANITORIAL: Update all scummvm.org URLS to use httpsCameron Cawley
2019-03-06KYRA: (EOB1/Amiga) - add static resourcesathrxx
2019-03-06KYRA: (EOB) - fix unused stringathrxx
This fixes the "%s can not use this item" string. AFAIK this message never appears. It would require to place an item into a character's hand which he/she can't use and right-click use it. However, when you place such an unusable item in a character's hand the slot will be greyed out/disabled immediately and can no longer be clicked.
2019-03-03ALL: Bump copyright year to 2019Lothar Serra Mari
2019-03-03RISCOS: Don't expand system variables passed via the command lineCameron Cawley
2019-03-02WIN32: Fix embedding disabled engine filessluicebox
Fix Windows builds (msvc and mingw) including data files from disabled engines as embedded resources in executable. Bug #10878
2019-02-01ANDROID: Update the README fileCameron Cawley
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2018-12-26KYRA: (LOL) - fix #10764 (Cannot Use Vaelan's Cube)athrxx
2018-12-25BUILD: Add fonts.dat to packaging rulesCameron Cawley
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.)
2018-12-08GLK: Fix remaining Gargoyle references identified by digitallPaul Gilbert
2018-12-08GLK: Added a fonts.dat Zip archive containing the fontsPaul Gilbert
2018-12-04WIN32: Fix missing line ending in the FileDescription tagLothar Serra Mari
2018-12-04WIN32: Update FileDescription flag in scummvm.rcLothar Serra Mari
This fixes https://bugs.scummvm.org/ticket/10817
2018-11-26DISTS: Fix typoJakub Wilk
2018-11-24DISTS: update manual page to latest commandline options and hotkeysKamil Páral
Add missing cmdline options and hotkeys to the manpage. Add long options where they were missing. Update existing options description and values. Improve formatting for important words, arguments, etc. Sort the options in the same way they are sorted in README, so that future synchronization is easier. Add info into several places saying that README is more comprehensive than this manpage.
2018-11-16WIN32: Retrieve the version information for the resource script from ↵Cameron Cawley
base/internal_version.h
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2018-11-14IOS: Sync Info.plist.in and Info.plistCameron Cawley
2018-11-01WIN32: Correct typo in Inno Setup script.Kirben
2018-10-31WIN32: Add "Hebrew" as language option to the Inno Setuplotharsm
Requires https://github.com/jrsoftware/issrc/blob/master/Files/Languages/Hebrew.isl
2018-10-28IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵Yoshi Sugawara
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations.
2018-10-28KYRA: (LOL) - clean up sound map data formattingathrxx
This is a followup to the fix for bug #10665 (Urbish mines lobster having an invalid sound track number and causing invalid memory access).
2018-09-10Fix launch on recent iOS device (iOS 11.4.1)Jonny Bergström
2018-09-05WIN32: Rewrite Inno setup installer script. (#1324)Lothar Serra Mari
* WIN32: Rewrite Inno setup installer * WIN32: Add small bmp for usage in the Inno setup script * WIN32: Fix spacing in Inno setup script * WIN32: Re-add the documentation files to the Start Menu * WIN32: Add scummvm icon to the Inno setup uninstaller * WIN32: Remove now obsolete scummvm.iss.in file * WIN32: Remove reference to Inno installer in update-version.pl * WIN32: Add reference to Inno setup bmp file in ports.mk
2018-08-18WIN32: Update version numbers in ScummVM.iss using the normal systemColin Snover
2018-08-18BUILD: Make Windows installer run unprivileged for non-admin usersColin Snover
2018-08-18BUILD: Fix Windows packaging targetColin Snover
2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2018-07-03XEEN: Fix crash using mirrors in standalone Clouds of XeenPaul Gilbert
Thanks to HenneNWH for identifying the problem
2018-06-29WIN32: Fix typo in resource scriptCameron Cawley
2018-06-18DISTS: Update appdata.xml fileAsciiWolf
Add OARS metadata
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-15XEEN: Added differences introduced in Swords of XeenPaul Gilbert