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2018-11-01WIN32: Correct typo in Inno Setup script.Kirben
2018-10-31WIN32: Add "Hebrew" as language option to the Inno Setuplotharsm
Requires https://github.com/jrsoftware/issrc/blob/master/Files/Languages/Hebrew.isl
2018-10-28IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵Yoshi Sugawara
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations.
2018-10-28KYRA: (LOL) - clean up sound map data formattingathrxx
This is a followup to the fix for bug #10665 (Urbish mines lobster having an invalid sound track number and causing invalid memory access).
2018-09-10Fix launch on recent iOS device (iOS 11.4.1)Jonny Bergström
2018-09-05WIN32: Rewrite Inno setup installer script. (#1324)Lothar Serra Mari
* WIN32: Rewrite Inno setup installer * WIN32: Add small bmp for usage in the Inno setup script * WIN32: Fix spacing in Inno setup script * WIN32: Re-add the documentation files to the Start Menu * WIN32: Add scummvm icon to the Inno setup uninstaller * WIN32: Remove now obsolete scummvm.iss.in file * WIN32: Remove reference to Inno installer in update-version.pl * WIN32: Add reference to Inno setup bmp file in ports.mk
2018-08-18WIN32: Update version numbers in ScummVM.iss using the normal systemColin Snover
2018-08-18BUILD: Make Windows installer run unprivileged for non-admin usersColin Snover
2018-08-18BUILD: Fix Windows packaging targetColin Snover
2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2018-07-03XEEN: Fix crash using mirrors in standalone Clouds of XeenPaul Gilbert
Thanks to HenneNWH for identifying the problem
2018-06-29WIN32: Fix typo in resource scriptCameron Cawley
2018-06-18DISTS: Update appdata.xml fileAsciiWolf
Add OARS metadata
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-15XEEN: Added differences introduced in Swords of XeenPaul Gilbert
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-07XEEN: Regenerate xeen.ccs datafilePaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-03-28XEEN: Add data for Swords of Xeen to create_xeenPaul Gilbert
2018-03-24XEEN: Fix showing training costs for next levelPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Regenerate xeen.ccs and remove accidentally committed dark.ccPaul Gilbert
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-23XEEN: Added generated xeen.ccs data filePaul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2018-01-26ANDROIDSDL: updated build script, added git checkout to one of previous ↵lubomyr
branch in libSDL, because in master branch of pelya(s) libSDL broken built-in virtual keyboard. I hope it will be fixed soon.
2018-01-26ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not supported ↵lubomyr
by pelya(s) libSDL, supported ndk version is r15c
2018-01-26ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed build ↵lubomyr
scripts from ant to gradle so ant not needed anymore
2018-01-26ANDROIDSDL: removed armeabi target, because support of armeabi removed from ↵lubomyr
master branch of pelya(s) libSDL
2018-01-26ANDROIDSDL: fixed path to output apk file in build.sh scriptlubomyr
2018-01-26ANDROIDSDL: added patch for adding parameter android:sharedUserId in ↵lubomyr
AndroidManifest.xml
2018-01-26ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata filelubomyr
2018-01-25AMIGA: Update convertRM.sedHubert Maier
2018-01-25AMIGA: Small rewrite of RM2AG.rxHubert Maier
GitHub´s utf-8 converter adds a char and changes the file when using characters like "°". Slightly rewritten the rexx script to use "<>" as marker and adjust the rest to take the new two-char marker into account (instead of the one-char marker that was used before).
2018-01-23BUILD: Add supernova.dat to install rulesThierry Crozat
2018-01-23SUPERNOVA: Update engine data fileThierry Crozat
2018-01-23SUPERNOVA: Add engine data fileThierry Crozat
2018-01-14AMIGAOS: Clean up README conversion scriptHubert Maier
- Obviously AREXX doesn´t feature an ENDIF clause - Cleaned it up a bit - Checked and still working
2018-01-01ALL: Bump copyright year. 2018!Eugene Sandulenko
2017-12-26PS3: Remove gamepad button mappingBastien Bouclet
SDL_PSL1GHT now supports the GameController API. ScummVM's default mapping is now used.
2017-12-18DISTS: Use html release notes for appcastThierry Crozat
This should fix formatting of release not for automatic update with Sparkle on Windows (bug #10367).
2017-12-12DISTS: Add Sparkle 2.0.0 signaturesThierry Crozat
2017-12-09DISTS: Update contact email for Linux appdataThierry Crozat
This also fixes the tag used for the contact, as per documented on https://www.freedesktop.org/software/appstream/docs/chap-Quickstart.html
2017-12-09DISTS/FEDORA: Switch from bz2 to xz for sourcesWillem Jan Palenstijn
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-23DISTS/FEDORA: Update READMEWillem Jan Palenstijn