Age | Commit message (Collapse) | Author |
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area in Windows Vista/7.
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in the Windows installer.
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onwards.
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onwards.
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to Windows installer.
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* Update vairous GPH bundle targets to suit new layout.
* Also add .in input files so we can automatically update version numbers.
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* Update OpenPandora bundle targets to suit new layout.
* Also add .in input files so we can automatically update version numbers.
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- fix monster movement
- fix character level gain
- add some static res for party transfer
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(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
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also implement some new code (EOB1 portals, burning hands spell, etc.)
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Some project files (iPhone) and backend files (Symbian) still reference m4.dat,
but I know not enough on how to remove that without breaking something.
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It seems it wasn't handled properly neither by Git nor by some filesystems,
so we prefer playing on the safe side.
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Otherwise the plugins fail to run on modern Android because they're set
to run in-process but they're not allowed to do so.
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It should either use ISO 639-1 or ISO 639-2 codes. Since we use
ISO 639-1 codes for the language part of the po file names I used
the same codes here.
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This should fix bug #3394080 : "MACOSX: Language auto-detection does not
work correctly", though this list should be expanded to include any
languages in po directory which I have missed.
Thanks to LordHoto for indicating the likely cause.
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