Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-04 | DISTS: Fix language codes in MacOS X Info.plist file | Thierry Crozat | |
It should either use ISO 639-1 or ISO 639-2 codes. Since we use ISO 639-1 codes for the language part of the po file names I used the same codes here. | |||
2011-10-25 | ANDROID: Move from org.inodes.gus to org.scummvm. | Alyssa Milburn | |
2011-10-25 | DOCS: Renamed the Spanish QuickStart to use just ANSI chars. | Jordi Vilalta Prat | |
It seems it wasn't handled properly neither by Git nor by some filesystems, so we prefer playing on the safe side. | |||
2011-09-19 | DISTS: Update MacOSX Info.plist to add most languages for localization. | D G Turner | |
This should fix bug #3394080 : "MACOSX: Language auto-detection does not work correctly", though this list should be expanded to include any languages in po directory which I have missed. Thanks to LordHoto for indicating the likely cause. | |||
2011-09-06 | DIST: Add support for new -tools switch to MSVC batch files | Littleboy | |
2011-08-22 | DISTS: Remove executable flag from BADA files | Sven Hesse | |
2011-08-22 | DISTS: Strip off windows-style line endings in BADA file | Sven Hesse | |
2011-08-21 | BADA: Make GlobalMenu wider to avoid clipping RTL label text | Chris Warren-Smith | |
2011-08-21 | BADA: Renamed the customised vkeybd layout to vkeybd_bada | Chris Warren-Smith | |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith | |
2011-08-10 | BUILD: Only use supported languages in Windows installer script. | Travis Howell | |
2011-08-10 | BUILD: Remove English specific launch message in Windows installer script. | Travis Howell | |
2011-08-10 | BUILD: Only use supported languages in Windows installer script. | Travis Howell | |
2011-08-10 | BUILD: Install documentation based on language chosen during installation. | Travis Howell | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-08-07 | JANITORIAL: Add missing NL at EOF. | Christoph Mallon | |
2011-08-02 | Merge pull request #52 from CeRiAl/macosx-sparkle | Oystein Eftevaag | |
MACOSX: Add Sparkle support | |||
2011-07-27 | KYRA: add support for Russian Kyra 1 floppy fan translation | athrxx | |
2011-07-25 | KYRA: add support for Kyra 2 Russian floppy | athrxx | |
2011-07-24 | LOL: add support for Russian CD-ROM version | athrxx | |
2011-07-24 | LOL: add support for Russian floppy version | athrxx | |
2011-07-19 | MACOSX: Add Sparkle support | CeRiAl | |
2011-07-10 | REDHAT: Update list of packaged data files | Willem Jan Palenstijn | |
(cherry picked from commit 97674b66b8f71f3128f5e0b243b44a018529ff11) | |||
2011-07-04 | NSIS: Handle case when the Games.dll plugin cannot be loaded (and skip ↵ | Littleboy | |
shortcut creation) | |||
2011-07-04 | NSIS: Register with game explorer on installation | Littleboy | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-07-01 | Merge branch 'master' of github.com:scummvm/scummvm | Travis Howell | |
2011-07-01 | BUILD: Update Windows installer script. | Travis Howell | |
2011-07-01 | NSIS: Always pass ARCH variable to script and handle case when the variable ↵ | Littleboy | |
is empty | |||
2011-07-01 | NSIS: Convert line endings on the fly during installation | Littleboy | |
2011-07-01 | DISTS: Add missing IDI_COUNT to scummvm.rc.in | Littleboy | |
2011-06-30 | BUILD: Store the Windows installer scripts in a single directory, and share ↵ | Travis Howell | |
the graphics files. | |||
2011-06-30 | BUILD: Store the Windows installer scripts in a single directory, and share ↵ | Travis Howell | |
the graphics files. | |||
2011-06-30 | WIN32: Add option to disable the console window, keeping the current default ↵ | Travis Howell | |
of enabling the console window. | |||
2011-06-29 | BACKENDS: Implement Win32TaskbarManager::setCount() | Littleboy | |
2011-06-26 | BACKENDS: Add special Win32 path to set SDL window icon | Littleboy | |
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later | |||
2011-06-26 | ICONS: Update Windows icons | Littleboy | |
- Replace 128x128 RGB version by PNG compressed 256x256 version for Windows Vista and later - Update 256 colors versions of the icon to remove black background - Remove 16 colors versions (256 colors icons have been supported since Windows 3.0 and are the default on Windows 95) - Add missing sizes and colors to NSIS installer icon | |||
2011-06-22 | PS3: Added a readme | Bastien Bouclet | |
2011-06-22 | PS3: Initial version of the PlayStation 3 backend | Bastien Bouclet | |
2011-06-11 | LOL: update kyra.dat for italian fan translation | athrxx | |
2011-06-07 | DISTS: Update XCode workspace | Julien | |
The workspace was broken by 39076ef9722529d80fef. This reverts it to the previous revision and reapplies the changes: - change UNIX to POSIX - remove mpeg2 support And adds the following changes: - add missing files to the workspace - enable translation support - silence multi-character constant warning | |||
2011-06-01 | CREATE_PROJECT: Add stubs for Xcode provider | Julien | |
2011-06-01 | ALL: Removed last traces of the MPEG2 code | Max Horn | |
2011-05-26 | SAMSUNGTV: added readme to dists | Pawel Kolodziejski | |
2011-05-25 | BUILD: Rename UNIX #define to POSIX | Max Horn | |
2011-05-16 | IPHONE/OSX: Updated xcode project | Oystein Eftevaag | |
2011-05-11 | NSIS: Add option to not include data files in the installer (they are now ↵ | Littleboy | |
included in the exe by default) | |||
2011-05-06 | Merge pull request #31 from lordhoto/win-res | Johannes Schickel | |
Embed engine/theme dists files into Win Executable. Check the following link for further discussion: https://github.com/scummvm/scummvm/pull/31 | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. |