Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-25 | ANDROIDSDL: added How_to_Build.txt instruction | lubomyr | |
2017-06-25 | ANDROIDSDL: added script for building scummvm apk | lubomyr | |
2017-03-13 | PSP2: Update readme-psp2.md | rsn8887 | |
2017-03-11 | Merge pull request #916 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: libcurl and sdl_net is enabled by default | |||
2017-03-08 | CREATE_PROJECT: Fixed solution version for Visual Studio 2015 | Peter Kohaut | |
2017-03-08 | CREATE_PROJECT: Add support for Visual Studio 2017 | Peter Kohaut | |
2017-03-05 | ANDROIDSDL: libcurl and sdl_net is enabled by default | lubomyr | |
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste | |
2017-02-22 | Merge pull request #909 from lubomyr/master | Eugene Sandulenko | |
ANDROIDSDL: changed filename in assets file with scummvm-data for replace old data files | |||
2017-02-22 | ANDROIDSDL: changed filename in asset file with scummvm-data for replacing ↵ | lubomyr | |
old data-files | |||
2017-02-12 | BUILD: Add cryo.dat to resource files for Windows builds. | Kirben | |
2017-02-11 | CRYO: Add cryo.dat to engine-data | Filippos Karapetis | |
2017-01-01 | ALL: Bump copyright year to 2017 | Eugene Sandulenko | |
2016-11-05 | ANDROIDSDL: multi-ARCH support in build script | lubomyr | |
2016-11-05 | ANDROIDSDL: prevention from delete logo.png from AndroidData directory after ↵ | lubomyr | |
execute script DataBuild.sh | |||
2016-10-23 | ANDROIDSDL: back button re-mapped to F13 keycode. F13 keycode assigned to ↵ | lubomyr | |
call scummvm in-game menu. CONTROL key now can be uses with games | |||
2016-10-22 | DISTS/FEDORA: Update spec build requirements | Willem Jan Palenstijn | |
2016-10-20 | CREATE_PROJECT: Disable new net, curl, & sparkle for old MSVC versions | Paul Gilbert | |
2016-10-20 | UPDATES: Added MacOS 1.9.0.2, no changes. | Eugene Sandulenko | |
It appears that Mac Sparkle does not ignore the Windows binaries, and offers to upgrade to Windows executable. Thus, in the meantime we supply binary with the version change only. | |||
2016-10-19 | WIN32: re-sort migration.txt | Hein-Pieter van Braam | |
Kind of nit-picky but it was annoying me that it was ALMOST sorted. | |||
2016-10-19 | WIN32: Nightlies will start using SDL2 | Hein-Pieter van Braam | |
2016-10-19 | WIN32: Add missing LICENSE files to migration.txt | Hein-Pieter van Braam | |
2016-10-19 | UPDATES: Sparkle doesn't understand 1.9.0b, thus rename it to 1.9.0.2 | Eugene Sandulenko | |
2016-10-18 | UPDATES: Added Win32 1.9.0b build | Eugene Sandulenko | |
2016-10-18 | UPDATES: Actually put the updated Win32 binary to 1.9.0a | Eugene Sandulenko | |
2016-10-18 | UPDATE: Win32 buld was updated. There were 120 downloads | Eugene Sandulenko | |
2016-10-18 | WIN32: Remove NSIS installer script, since it is no longer maintained, ↵ | Kirben | |
outdated, and leads to confusion. | |||
2016-10-18 | UPDATES: Another Win32 binary update | Eugene Sandulenko | |
2016-10-18 | UPDATES: Update 1.9.0 Win32 signature. Thanks to TMM for the build. | Eugene Sandulenko | |
2016-10-17 | DISTS: Fix corrupted character in copyright string for Windows exe | Thierry Crozat | |
This was introduced in commit 02827d0. | |||
2016-10-17 | DISTS: Add Win32 signature | Eugene Sandulenko | |
2016-10-13 | RASPBERRYPI: Add Raspberry Pi specific README. | vanfanel | |
2016-10-13 | RASPBERRYPI: Add script to use included SDL 2.0.4 build. | vanfanel | |
2016-10-12 | DISTS: Added Sparkle 1.9.0 signature | Eugene Sandulenko | |
2016-10-10 | ANDROIDSDL: Update port settings | Eugene Sandulenko | |
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-09-15 | ANDROIDSDL: Enabled mt32emu | lubomyr | |
2016-09-06 | CLOUD: Move wwwroot archive to dists and script to devtools | Thierry Crozat | |
Both the data used to generate the archive and the archive itself were moved to dists/ instead of being in backends/. The script was also improved to optionally take a path as a command line argument to indicate where the wwwroot data are instead of assuming they are in the working directory. Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive. with the expected path to | |||
2016-09-05 | BUILD: Add wwwroot.zip to resource files for Windows builds | Thierry Crozat | |
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost. | |||
2016-09-03 | DISTS: Generate proper macventure.dat | Eugene Sandulenko | |
2016-09-03 | DISTS: Add placeholder for macventure.dat to make the buildbot happy | Eugene Sandulenko | |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-08-30 | Merge pull request #788 from Tkachov/cloud | Eugene Sandulenko | |
ALL: Add Cloud storage support | |||
2016-08-26 | DISTS: Add the --disable-fluidsynth option to the older VS batch files | Paul Gilbert | |
2016-08-24 | CLOUD: Add Networking::Connection::isLimited() | Alexander Tkachev | |
`false` everywhere by default, but works on Android (`true` if not Wi-Fi). | |||
2016-08-24 | CLOUD: Embed cloud icons as byte arrays | Alexander Tkachev | |
2016-08-24 | CLOUD: Add wwwroot | Alexander Tkachev | |
wwwroot.zip contains ScummVM local webserver's resources, such as template html pages, styles and images. One can make it from wwwroot directory contents by running make_archive.py script. It's added to scummvm.rc, so it's included in the executable (it works with MinGW, but I was unable to do that in VS yet). IndexPageHandler is the one who returns these resources. It uses index.html for "/". I'm replacing "{message}" with translated message, so that's the way I thought the templates should work. | |||
2016-08-20 | WIN32: Update build target and installer for SDL2. | Kirben | |
2016-08-15 | BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback. | Eugene Sandulenko | |
2016-08-06 | WIN32: Update copyright year in scummvm.iss | Lothar Serra Mari | |