Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-25 | Merge pull request #624 from sev-/splash | Eugene Sandulenko | |
ENGINES: Add ScummVM splash | |||
2015-12-23 | OSX: Add missing translations in Info.plist | Thierry Crozat | |
2015-12-22 | ENGINES: Replaced logo background with orange | Eugene Sandulenko | |
2015-12-15 | PS3: Make use of an updated SDL2 version | Bastien Bouclet | |
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3. | |||
2015-12-03 | WIN32: Don't install QUICKSTART file | Willem Jan Palenstijn | |
The English version is only intended as a template for translation; not for installing. See FR#699. | |||
2015-11-28 | BUILD: Add access.dat to resource file for Windows builds. | Kirben | |
2015-11-27 | ACCESS: Add TODO for access.dat | Torbjörn Andersson | |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert | |
2015-11-10 | KYRA: (LOK/PC-98) - add missing string resource | athrxx | |
2015-11-07 | ENGINES: Add ScummVM splash | Eugene Sandulenko | |
2015-11-07 | TESTBED: Added detection file to repository | Eugene Sandulenko | |
2015-09-28 | CREATE_PROJECT: Add support for Visual Studio 2015 | Paul Gilbert | |
2015-09-07 | DEVTOOLS: Include french menu in mort.dat | Thierry Crozat | |
2015-03-05 | DEVTOOLS: Update codeblocks readme.txt to "new" dir structure. | Johannes Schickel | |
2015-03-05 | IPHONE: Remove readme file about XCode project generation. | Johannes Schickel | |
This is not supported right now and thus confusing to users. | |||
2015-03-05 | IPHONE: Remove out-dated XCode project files. | Johannes Schickel | |
2015-01-18 | JANITORIAL: Update copyright year | Thierry Crozat | |
2015-01-05 | ANDROID: Remove unpacker and fix support for non arm | Joel Teichroeb | |
2015-01-04 | Merge pull request #425 from klusark/android | Eugene Sandulenko | |
ANDROID: Modernize build system | |||
2014-10-26 | GCW0: Fix default joystick number | Eugene Sandulenko | |
2014-10-26 | GCW0: Remove absolute paths | Eugene Sandulenko | |
2014-10-26 | GCW0: Create log file at game launch | Eugene Sandulenko | |
2014-10-26 | GCW0: Enable analog joystick by default | Eugene Sandulenko | |
2014-10-26 | GCW0: Correct launch options | Eugene Sandulenko | |
2014-10-26 | GCW0: Further work on the port | Eugene Sandulenko | |
2014-10-24 | GCW0: Initial code for GCW Zero port | Eugene Sandulenko | |
2014-10-11 | KYRA: (EOB) - add support for Italian fan translation of EOB I | athrxx | |
2014-07-23 | DISTS/REDHAT: Package neverhood.dat | Willem Jan Palenstijn | |
2014-07-22 | ANDROID: Modernize build system | Joel Teichroeb | |
Written originally by @Botje for ResidualVM | |||
2014-07-11 | DISTS/REDHAT: Add libmad build patch | Willem Jan Palenstijn | |
From LinuxFromScratch (cherry picked from commit cf8017e768783bae94a984763c89535ec9c6a056) | |||
2014-07-11 | DISTS/FEDORA: Package wintermute.zip | Willem Jan Palenstijn | |
(cherry picked from commit 02c371397d5a2b81d3f5f4bb0f47f362f43b821d) | |||
2014-07-11 | DISTS/FEDORA: Add (back) mpeg2dec dependency | Willem Jan Palenstijn | |
(cherry picked from commit 2347d29cddd9831d429853e1d9979b1941ce7124) | |||
2014-07-01 | ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV | Marcus Comstedt | |
This reverts commits 51cb7557 and 2648062d. Please note that Android SDK Platform Tools r06 or later is needed to build ScummVM. | |||
2014-06-30 | RELEASE: This is 1.8.0git | Eugene Sandulenko | |
2014-06-21 | ALL: Remove support for MSVC8 and older | Joel Teichroeb | |
MSVC8 gives various compile error relating to templates that were changed back in 2008, leading me to belive that no one is using it, and that there is not point adding work arounds for a 9 year old compiler no one uses. | |||
2014-06-06 | NEVERHOOD: Update neverhood.dat | johndoe123 | |
2014-06-04 | IPHONE: Add supported orientations to Info.plist. | Johannes Schickel | |
2014-03-17 | KYRA: fix static resources in Russian fan translation | athrxx | |
(some messed up strings) | |||
2014-03-16 | LURE: Minor change to language text strings | Paul Gilbert | |
2014-03-03 | KYRA: Fix EoB 1 German rest string when monsters are nearby. | Johannes Schickel | |
2014-03-03 | DISTS: Regenerate kyra.dat. | Johannes Schickel | |
2014-03-02 | MISC: Revert 2 files accidentally modified in ↵ | Strangerke | |
418de45d9cebfbabb05edd09ca5206d95d693867 | |||
2014-03-02 | TOLTECS: Reduce a variable scope, move a variable to boolean | Strangerke | |
2014-01-18 | NEVERHOOD: Add a todo in the readme related to engine data | Strangerke | |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-12-07 | DEVTOOLS: Add debug visualization files for Visual Studio 2012+ | Роман Донченко | |
2013-10-09 | ANDROID: Really fix compilation. | D G Turner | |
The vanilla android toolchain even is unhappy when unknown folders are present in the resources directory, so have moved the ouya specific resources out to another directory. | |||
2013-10-08 | Merge pull request #372 from zeldin/ouya | David Turner | |
Basic OUYA support | |||
2013-08-20 | MORTEVIELLE: Change German menu translation | Thierry Crozat | |
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions. | |||
2013-08-19 | MORTEVIELLE: Store German menu data in data file and clean menu code | Thierry Crozat | |
This opens the door to a better translation of the menu to German. Also the code will now always try to read the menu data from the mort.data file and only if this fails it will use the game data. And remove some dead code that was to support the corrupted menu.mor file. |