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2009-05-02Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were ↵Arnaud Boutonné
teleported to a demos subdir by some evil entity) ;) svn-id: r40235
2009-04-30Updated Gob project for files moved to the demos folderPaul Gilbert
svn-id: r40214
2009-04-29Gob - Add game_fascin.cpp fileArnaud Boutonné
svn-id: r40208
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-04-25Gob Compilation - last fix ... (mixed up 7.1 and 7.0)Arnaud Boutonné
svn-id: r40139
2009-04-25svn-id: r40138Arnaud Boutonné
2009-04-25MSVC project files for Gob : Add demoplayer and batplayer needed to compileArnaud Boutonné
svn-id: r40137
2009-04-24Updated the MSVC project files of the gob engine for commit #40122Filippos Karapetis
svn-id: r40125
2009-04-21Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r40061
2009-04-21Patch #2776913: Fix MSVC dists to include new necessary filesMax Horn
svn-id: r40047
2009-04-19Updated Mac OS X and iPhone bundle creation a bit (copying in more docs, and ↵Oystein Eftevaag
removed the version name from the mounted volume directory to avoid manually updating the DS_Store file every release) svn-id: r40018
2009-04-18Part of patch #2738575: "GSOC09: Upd copyright add about line, fix MSVC ↵Eugene Sandulenko
warnings" svn-id: r39995
2009-04-11Updated the SAGA and SCI MSVC project files (removed saga/list.h and ↵Filippos Karapetis
sci/engine/aatree.h) svn-id: r39932
2009-04-04Remove the obsolete IPHONE_BACKEND defineJordi Vilalta Prat
svn-id: r39835
2009-04-04Updated xcode projectOystein Eftevaag
svn-id: r39834
2009-04-03LOL: - added support for magic atlasFlorian Kagerer
- fixed minor palette bug svn-id: r39818
2009-04-01Update MSVC project files (MSVC9's cruise.vcproj bas broken in r39787).Kari Salminen
svn-id: r39792
2009-04-01Added Cruise sound.cpp/.h to the MSVC projectsPaul Gilbert
svn-id: r39787
2009-03-25Update MSVC project files for r39687.Kari Salminen
svn-id: r39692
2009-03-21xcode project update with latest engine changesOystein Eftevaag
svn-id: r39594
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
svn-id: r39592
2009-03-18Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r39516
2009-03-18Added some missing header files to the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r39507
2009-03-17Updated the MSVC project files of the SCI engine for commit #39499Filippos Karapetis
svn-id: r39500
2009-03-16LOL: - implemented item throwingFlorian Kagerer
svn-id: r39455
2009-03-16Updated the MSVC project files of the tinsel, sci and scummvm projects for ↵Filippos Karapetis
the file changes which occurred in commits #39430 and #39439 svn-id: r39440
2009-03-15Updated MSVC project files for commit #39416 (moved vag.* from ↵Filippos Karapetis
engines/sword1/ to sound/) svn-id: r39423
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
- added support for dropping/picking up items (no throwing yet) svn-id: r39422
2009-03-14Updated the MSVC project files of the parallaction engineFilippos Karapetis
svn-id: r39403
2009-03-14Patch #2684984: desktop-file-validate warningsMax Horn
svn-id: r39399
2009-03-14LOL: - complete support for the three "special rooms" in the castleFlorian Kagerer
svn-id: r39391
2009-03-14Updated the MSVC project files of the SCI engine (added engine/savegame.h)Filippos Karapetis
svn-id: r39378
2009-03-14Add the ENABLE_LOL flag to release builds as wellFilippos Karapetis
svn-id: r39377
2009-03-10Updated the MSVC project files for the SCI engine (added engine/stringfrag.cpp)Filippos Karapetis
svn-id: r39316
2009-03-10Synced the rest of the MSVC project files for the SCI engineFilippos Karapetis
svn-id: r39314
2009-03-10Resource decompression functions moved to scicore\decompressor.cpp and ↵Greg Frieger
turned into classes. svn-id: r39311
2009-03-10Updated the MSVC project files of the SCI engine and ScummVMFilippos Karapetis
svn-id: r39294
2009-03-08Added proper icon for the mac os x targetOystein Eftevaag
svn-id: r39239
2009-03-08The xcode project can now compile a native Mac OS X buildOystein Eftevaag
svn-id: r39238
2009-03-08Updated the MSVC project files of the SAGA engineFilippos Karapetis
svn-id: r39235
2009-03-08Updated the MSVC project files of the SCI engine (added gfx/font.h)Filippos Karapetis
svn-id: r39232
2009-03-08Updated the AGOS engine with the additional files for PN. Also, warnings are ↵Filippos Karapetis
not treated as errors in AGOS, cause MSVC throws a warning about the currently non-portable setjmp code in PN svn-id: r39231
2009-03-08SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header fileMax Horn
svn-id: r39213
2009-03-07Updated the MSVC project files of the SCI engineFilippos Karapetis
svn-id: r39193
2009-03-07Updated xcde projectOystein Eftevaag
svn-id: r39191
2009-03-04Enabled LoL for MSVCFilippos Karapetis
svn-id: r39127
2009-03-04Updated the MSVC project files for the SCI engine and the ScummVM common ↵Filippos Karapetis
code with the latest changes svn-id: r39124
2009-03-01Updated the MSVC project files of the Kyra engineFilippos Karapetis
svn-id: r39046
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-03-01Updated iPhone xcode projectOystein Eftevaag
svn-id: r39021