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2020-04-23Starts ScummVM with gameid.svm as first arggoldmojo
2020-01-12Add the top-level dir of the packaged OPK into the LD_LIBRARY_PATHcraigsc
to use the libmad lib dynamically
2020-01-11Add a special debugger file to act as a flag so that we can enable andcraigsc
disable debug logging without re-packing (or recompiling) scumm for gcw0
2020-01-11Default gcw0 back to adlib emulator due to high CPU cost of fluidsynth.craigsc
I'm leaving fluidsynth in the build because the quality is higher and it does technically work and feel good on several games. Added back in MAD support for MP3 playback for CD-based music tracks on games like Monkey Island 1 - the auto-detection seems to not work correctly for gcw0. Default mixer sampling rate to 48000 due to device driver limitations (this should lower CPU cost since anything other than 48k gets re-sampled)
2020-01-11Crank up debug logging level to 11craigsc
2020-01-11Merge remote-tracking branch 'upstream/master'craigsc
2020-01-09MACOSX: Opt in for dark themeThierry Crozat
macOS 10.14 introduced a dark theme in addition to the nornal aqua theme. Applications compiled with the 10.14 SDK or above are automatically opt in for both, but applications compiled with an older SDK are not and still use the aqua theme even when the system is set to use the dark theme. Those applications need to explicitely opt in to use the dark theme. This fixes bug #11305: Dark Mode is not supported
2020-01-05Reverted an old commit that disabled fluidsynth for gcw0craigsc
2020-01-04Configured OPK to sit under the emulators section instead of the games ↵craigsc
section since this felt like a better place.
2020-01-01ALL: Bump copyright year to 2020Eugene Sandulenko
2019-12-18KYRA: (EOB/PC98) - add static resourcesathrxx
2019-11-10ANDROID: Disable support for split screenThanasis Antoniou
Currently the ScummVM app will just exit in split-screen so that's not desireable Disabled until we implement proper support, if deemed necessary
2019-11-09RISCOS: Reduce the required DigitalRenderer versionCameron Cawley
2019-11-03PS3: Implement the cloud synchronization featuresBastien Bouclet
2019-11-03DOC: Update the documentation for engineIdBastien Bouclet
2019-11-01ANDROID: Disable verification of certificates validity for cloud savingThanasis Antoniou
Also added macros for the plain (non-SDL) Android port __ANDROID_PLAIN_PORT__ and ANDROID_PLAIN_PORT The workaround of this commit uses the same logic as for the Nintendo Switch port and should suffice for testing purposes. It should be replaced by more elaborate code of installing and maintaining a certificates pem file.
2019-10-31XEEN: Proper fix for incorrect %lu format specifiersPaul Gilbert
2019-10-24AMIGAOS4: Fix more bugs in RM2AG.rexxHubert Maier
- Fix comments - Fix path error - Fix output format error
2019-10-23AMIGAOS4: Fix dist scripts (#1905)Hubert Maier
* AMIGAOS4: Fix Script Turns out i had the wrong directory set to pull the shared libraries from. * AMIGAOS4: Fix script Fix arithmetic conversion error on EXIT cases.
2019-10-21AMIGAOS4: Automate special target installation even more (#1901)Hubert Maier
* AMIGAOS4: Update amigaos.mk - reorg - add stripping/copying engine plugins - add Ext_Ins_so.rexx * Ext_Inst_so.rexx Add script to extract and install all compiled-in shared libraries to a local sobjs/ dir. Reason is that not every AmigaOS4 installation, especially vanilla ones, feature all mandatory libraries (which has led to many bug reports and lots of gathering of the correct libraries for users in the past) * AMIGAOS4: RM2AG.rexx - Add automatic installation to the correct path - Add deleting the temp file - Typos and rewording - Add I/O panic switches
2019-10-21ANDROID: Set target sdk to 28 in project.propertiesThanasis Antoniou
Also minor additions of tags in Manifest files
2019-10-21ANDROID: Set target SDK to 28Thanasis Antoniou
2019-10-13AMIGAOS4: Move icon files to dists/ as per new building rulesEugene Sandulenko
2019-10-13CRYOMNI3D: Add Brazilian language supportLe Philousophe
2019-10-12UPDATES: And WinSparkle is not happy about x64 builds. How lameEugene Sandulenko
2019-10-12UPDATES: WinSparkle is not happy about old versions and deltas. Removing ↵Eugene Sandulenko
them for now
2019-10-12UPDATES: Re-added updated macOS 2.1.0 build signaturesEugene Sandulenko
2019-10-12UPDATES: Added "windows" update target OS for legacy Sparkle installationsEugene Sandulenko
2019-10-12UPDATES: Disable 64-bit macOS update which is broken atmEugene Sandulenko
2019-10-05ANDROID: Set target SDK to 26 to AndroidManifest.xml and project.properties ↵Thanasis Antoniou
files
2019-10-05Revert "DISTS: WIN32: Update Inno Setup file"Lothar Serra Mari
This reverts commit 323b62310a9a8be275e8d8b8c7a368fe08310120. The previous commit breaks the Win32 setup generation on the buildbot since it is not adapted to HTML documents for the README and for the NEWS files yet. Sorry for the noise.
2019-10-05UPDATES: Added EdDSA signatures to macOS deltasEugene Sandulenko
2019-10-05UPDATES: Added MacOS delta packages for 2.1.0Eugene Sandulenko
2019-10-05DISTS: WIN32: Update Inno Setup fileLothar Serra Mari
2019-10-05DISTS: Added MacOS signatures for 2.1.0Eugene Sandulenko
2019-10-05UPDATES: Added signatures for 2.1.0 Windows buildsEugene Sandulenko
2019-10-05DISTS: Added new keys for Sparkle 1.22.0Eugene Sandulenko
2019-09-30ANDROID: Update AndroidManifest.xml.in for READ_EXTERNAL_STORAGEThanasis Antoniou
2019-09-27ANDROID: Request permissions to external storageEugene Sandulenko
2019-09-23RELEASE: This is 2.2.0gitEugene Sandulenko
2019-09-19RISCOS: Ensure the Iconv module is loadedCameron Cawley
2019-09-18ANDROIDSDL: Use "debug" or "release" as a parameter for building the portAntoniou Athanasios
2019-09-18RISCOS: Don't try to load the required modules if they aren't installedCameron Cawley
2019-09-17ANDROIDSDL: Remove enable-release and enable-optimizations from configThanasis Antoniou
Maybe this would help provide a better back trace for reported issues
2019-09-16ANDROIDSDL: Enable optimizations for the buildThanasis Antoniou
Since this already had the enable-release, it is better to build with enable-optimizations too
2019-09-13SUPERNOVA: Update engine data file with latest English translationThierry Crozat
2019-09-08HDB: Remove accidentally added fileStrangerke
2019-09-07HDB: Remove useless returnsStrangerke
2019-08-20ANDROID: Use a better icon for the on screen controlCameron Cawley
Modified from https://www.iconfinder.com/icons/352464/keyboard_icon, which is available under the Creative Commons (Attribution-Share Alike 3.0 Unported) license.
2019-08-20ANDROID: Add a button to show the virtual keyboardCameron Cawley