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2019-07-28SUPERNOVA: Update translationJaromir Wysoglad
2019-07-28SUPERNOVA: Fix translation of "Wundersam!"Jaromir Wysoglad
2019-07-28SUPERNOVA: Add info, doc, help screens for MS2Jaromir Wysoglad
2019-07-28SUPERNOVA: Generate new dat files for supernova.Jaromir Wysoglad
2019-07-05CRYOMNI3D: Add Spanish version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add German version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add Italian version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add English version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add internationalization through external DAT fileLe Philousophe
2019-06-30RISCOS: Update iconsCameron Cawley
2019-06-09XEEN: Fix mistakes in xeen.ccs datafile, bump up version numberPaul Gilbert
2019-06-06AMIGA: Sync RM2AG.rexx with RM2AG.rexx.inLothar Serra Mari
2019-06-06AMIGAOS4: RM2AG.rexx rewriteHubert Maier
closes #1631
2019-05-29SUPERNOVA: Add English translation for Help screenThierry Crozat
2019-05-28SUPERNOVA: Grammar fixes in English newspaper imagesJennifer McMurray
2019-05-12Switch: update iconrsn8887
2019-05-12SWITCH: add nintendo switch supportCpasjuste
2019-05-05AmigaOS4: Activate syntax highlighting in GitHubStefan
2019-05-05BUILD: Add the licence file for the Source Code Pro fontBastien Bouclet
2019-05-05GUI: Use a truetype font for the debug consoleBastien Bouclet
2019-04-30MACOSX: Add Drag and Drop supportCameron Cawley
2019-04-28ANDROIDSDL: Fix build with NDK r15cAntoniou Athanasios
This also disables cloud support Also, several corrections and additions in how_to_build instructions Tested in a clean installation of lubuntu 16.04.6 LTS
2019-04-20DISTS: Merge MSVC versions into one folderSupSuper
2019-04-18RISCOS: Update FindHelpCameron Cawley
2019-04-18RISCOS: Support creating a StrongHelp manualCameron Cawley
2019-04-16PSP2: Fix new logo .png formats, psp2 requires running pngquantrsn8887
2019-04-13KYRA: (EOB2/Amiga) - add static resourcesathrxx
2019-04-12GUI: Remove transparency from Remastered theme logoMatan Bareket
This fixes ticket #10932
2019-04-02BUILD: Update Bada themeMatan Bareket
2019-04-02BUILD: Update Bada and DS graphicsMatan Bareket
2019-04-02BUILD: Update cloud styles and logoMatan Bareket
2019-04-02BUILD: Update installer graphicsMatan Bareket
2019-04-02BUILD: Update logos and icons on portsMatan Bareket
2019-04-02BUILD: Update webos themeMatan Bareket
2019-04-02BUILD: Update default theme to use remasteredMatan Bareket
2019-03-30ENGINES: Use new logo for splash screenThierry Crozat
2019-03-23WIN32: Escape the copyright symbol in the resource scriptCameron Cawley
2019-03-17WIN32: Fix encoding in the Inno Setup fileLothar Serra Mari
2019-03-09DEBIAN: Revert URL changes in the changelogCameron Cawley
2019-03-09JANITORIAL: Update all scummvm.org URLS to use httpsCameron Cawley
2019-03-06KYRA: (EOB1/Amiga) - add static resourcesathrxx
2019-03-06KYRA: (EOB) - fix unused stringathrxx
This fixes the "%s can not use this item" string. AFAIK this message never appears. It would require to place an item into a character's hand which he/she can't use and right-click use it. However, when you place such an unusable item in a character's hand the slot will be greyed out/disabled immediately and can no longer be clicked.
2019-03-03ALL: Bump copyright year to 2019Lothar Serra Mari
2019-03-03RISCOS: Don't expand system variables passed via the command lineCameron Cawley
2019-03-02WIN32: Fix embedding disabled engine filessluicebox
Fix Windows builds (msvc and mingw) including data files from disabled engines as embedded resources in executable. Bug #10878
2019-02-01ANDROID: Update the README fileCameron Cawley
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2018-12-26KYRA: (LOL) - fix #10764 (Cannot Use Vaelan's Cube)athrxx
2018-12-25BUILD: Add fonts.dat to packaging rulesCameron Cawley
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.)