Age | Commit message (Collapse) | Author |
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dash apparently works fine
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(cherry picked from commit a836eb2cff9e631eac3ae4a0abc9952bc869d1c3)
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(this was done in the same way as in EOB2 and LOL, but it has to be slightly different)
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area in Windows Vista/7.
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in the Windows installer.
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onwards.
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onwards.
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to Windows installer.
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* Update vairous GPH bundle targets to suit new layout.
* Also add .in input files so we can automatically update version numbers.
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* Update OpenPandora bundle targets to suit new layout.
* Also add .in input files so we can automatically update version numbers.
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- fix monster movement
- fix character level gain
- add some static res for party transfer
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(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
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also implement some new code (EOB1 portals, burning hands spell, etc.)
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Some project files (iPhone) and backend files (Symbian) still reference m4.dat,
but I know not enough on how to remove that without breaking something.
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It seems it wasn't handled properly neither by Git nor by some filesystems,
so we prefer playing on the safe side.
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Otherwise the plugins fail to run on modern Android because they're set
to run in-process but they're not allowed to do so.
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