Age | Commit message (Collapse) | Author |
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svn-id: r28795
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svn-id: r28790
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svn-id: r28741
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svn-id: r28717
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svn-id: r28593
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svn-id: r28521
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scumm-project).
svn-id: r28504
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svn-id: r28330
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svn-id: r28314
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28297
svn-id: r28307
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svn-id: r28305
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svn-id: r28301
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svn-id: r28293
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svn-id: r28249
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svn-id: r28224
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svn-id: r28223
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svn-id: r28213
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svn-id: r28145
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svn-id: r28133
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svn-id: r28130
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svn-id: r27768
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DS_Store
svn-id: r27652
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svn-id: r27644
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svn-id: r27629
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svn-id: r27535
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svn-id: r27430
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svn-id: r27407
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svn-id: r27406
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svn-id: r27341
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svn-id: r27325
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svn-id: r27262
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svn-id: r27222
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svn-id: r27209
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svn-id: r27116
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r27016
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svn-id: r27015
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svn-id: r27000
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svn-id: r26995
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svn-id: r26990
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svn-id: r26968
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svn-id: r26907
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svn-id: r26900
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svn-id: r26808
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svn-id: r26761
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svn-id: r26752
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Note that MSVC8 auto-generated a "FileConfiguration" entry for sound/iff.cpp in scummvm.vcproj. Removing it broke compilation for me, so I'm leaving it in.
svn-id: r26733
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parse graphics (ILBM, PBM) and audio (8SVX), thus replacing old decoding routines. SAGA and Parallaction have been adjusted to work with the new code.
svn-id: r26719
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across all engines for the MSVC8 project files. Also, changed the subsystem to be console instead of windows, so that the console window is shown, like in the gcc SVN binaries
svn-id: r26650
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svn-id: r26646
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