Age | Commit message (Collapse) | Author |
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fix waitcommand in Tfmx
try making tfmxplayer compile again
svn-id: r42976
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dont work anymore (the commandline utility cant be compiled anymore as result of this)
added arraysize of external signals and check it before accesses
moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder
moved common code for fade-effects in a seperate method
svn-id: r42961
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svn-id: r42630
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Doesnt quite work as it should
svn-id: r42575
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svn-id: r42574
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svn-id: r42567
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svn-id: r42479
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svn-id: r42475
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fixed NoteOff and removed some useless variables - intro sounds fine now
svn-id: r42461
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names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
svn-id: r42372
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.in files are THE sources, and have to be modified, not the files generated
from them.
svn-id: r42358
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svn-id: r42346
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they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
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scummvm project files, not only the saga project files
svn-id: r42258
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svn-id: r42256
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svn-id: r42255
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- Add a specific save/load class for Playtoons as some specific files need to be tested
svn-id: r42214
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svn-id: r42134
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svn-id: r42096
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and displaying a bit of information for maxtrax file
svn-id: r42013
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svn-id: r41989
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removed 1 potentially troublesome assert
svn-id: r41988
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svn-id: r41858
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replaced all modulos with masks
swapped Paulas stereo output
svn-id: r41856
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svn-id: r41778
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svn-id: r41766
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generation.
svn-id: r41619
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svn-id: r41537
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Made musictimer work a bit better, merged the 2 tables into 1
svn-id: r41526
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svn-id: r41490
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compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
svn-id: r41489
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svn-id: r41488
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svn-id: r41487
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engines\parallaction\ to graphics\
svn-id: r41484
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created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet
svn-id: r41480
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Made modifications dependend on compiletime-variable TFMX_CMDLINE_TOOL.
scumm.vcproj, scummvm-tfmx.sln, scummvm-tfmx.vcproj:
enabled Scumm-Engine
tfmx.cpp:
Some small cleanups and corrections
svn-id: r41478
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Changes in Paula.cpp/Paula.h + soundfx.cpp:
Added (easy) queueing of samples by implementing methods that act similar
like writes to the Amiga-Chipset would.
Added counting of DMA-Interrupts, that is how often a sample finished
playing.
Added a base for the interrupt-interval, in most cases this will be the
Cia-clockrate. Derived classes can then set the interval without scaling to
the samplerate
Changes in common/scummsys.h:
Only disable warnings with pragmas for MS Compilers that cant do so
otherwise. Newer MSVC Versions can and should disable warnings in the
Project-Settings.
Files in tfmx:
Some files for debugging. Wont ever be commited back into trunk so those
will contain some messy and hackish code
Added: tfmx.h/tfmx.cpp
Player for TFMX-Modules.
Rest: main.cpp etc.
Modified buildsystem to include new directory, modified main.cpp so it
calls tfmxmain (tfmxplayer.cpp) instead of starting the GUI.
svn-id: r41382
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svn-id: r41323
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svn-id: r41322
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svn-id: r41290
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svn-id: r41168
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(still not compiling, though)
svn-id: r41060
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svn-id: r41034
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console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
svn-id: r41024
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and synced the MSVC7 project file of the kyra engine
svn-id: r40998
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svn-id: r40970
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svn-id: r40953
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svn-id: r40918
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svn-id: r40881
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svn-id: r40813
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