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2019-02-01ANDROID: Update the README fileCameron Cawley
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2018-12-26KYRA: (LOL) - fix #10764 (Cannot Use Vaelan's Cube)athrxx
2018-12-25BUILD: Add fonts.dat to packaging rulesCameron Cawley
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.)
2018-12-08GLK: Fix remaining Gargoyle references identified by digitallPaul Gilbert
2018-12-08GLK: Added a fonts.dat Zip archive containing the fontsPaul Gilbert
2018-12-04WIN32: Fix missing line ending in the FileDescription tagLothar Serra Mari
2018-12-04WIN32: Update FileDescription flag in scummvm.rcLothar Serra Mari
This fixes https://bugs.scummvm.org/ticket/10817
2018-11-26DISTS: Fix typoJakub Wilk
2018-11-24DISTS: update manual page to latest commandline options and hotkeysKamil Páral
Add missing cmdline options and hotkeys to the manpage. Add long options where they were missing. Update existing options description and values. Improve formatting for important words, arguments, etc. Sort the options in the same way they are sorted in README, so that future synchronization is easier. Add info into several places saying that README is more comprehensive than this manpage.
2018-11-16WIN32: Retrieve the version information for the resource script from ↵Cameron Cawley
base/internal_version.h
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2018-11-14IOS: Sync Info.plist.in and Info.plistCameron Cawley
2018-11-01WIN32: Correct typo in Inno Setup script.Kirben
2018-10-31WIN32: Add "Hebrew" as language option to the Inno Setuplotharsm
Requires https://github.com/jrsoftware/issrc/blob/master/Files/Languages/Hebrew.isl
2018-10-28IOS: Support building in Xcode 10/iOS 12, and for iPhone X-like devices that ↵Yoshi Sugawara
have a "safe area" iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++. Support the "safe area" when redrawing the view to leave space for the notch in portrait and landscape orientations.
2018-10-28KYRA: (LOL) - clean up sound map data formattingathrxx
This is a followup to the fix for bug #10665 (Urbish mines lobster having an invalid sound track number and causing invalid memory access).
2018-09-10Fix launch on recent iOS device (iOS 11.4.1)Jonny Bergström
2018-09-05WIN32: Rewrite Inno setup installer script. (#1324)Lothar Serra Mari
* WIN32: Rewrite Inno setup installer * WIN32: Add small bmp for usage in the Inno setup script * WIN32: Fix spacing in Inno setup script * WIN32: Re-add the documentation files to the Start Menu * WIN32: Add scummvm icon to the Inno setup uninstaller * WIN32: Remove now obsolete scummvm.iss.in file * WIN32: Remove reference to Inno installer in update-version.pl * WIN32: Add reference to Inno setup bmp file in ports.mk
2018-08-18WIN32: Update version numbers in ScummVM.iss using the normal systemColin Snover
2018-08-18BUILD: Make Windows installer run unprivileged for non-admin usersColin Snover
2018-08-18BUILD: Fix Windows packaging targetColin Snover
2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2018-07-03XEEN: Fix crash using mirrors in standalone Clouds of XeenPaul Gilbert
Thanks to HenneNWH for identifying the problem
2018-06-29WIN32: Fix typo in resource scriptCameron Cawley
2018-06-18DISTS: Update appdata.xml fileAsciiWolf
Add OARS metadata
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-15XEEN: Added differences introduced in Swords of XeenPaul Gilbert
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-07XEEN: Regenerate xeen.ccs datafilePaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-03-28XEEN: Add data for Swords of Xeen to create_xeenPaul Gilbert
2018-03-24XEEN: Fix showing training costs for next levelPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Regenerate xeen.ccs and remove accidentally committed dark.ccPaul Gilbert
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-23XEEN: Added generated xeen.ccs data filePaul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2018-01-26ANDROIDSDL: updated build script, added git checkout to one of previous ↵lubomyr
branch in libSDL, because in master branch of pelya(s) libSDL broken built-in virtual keyboard. I hope it will be fixed soon.
2018-01-26ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not supported ↵lubomyr
by pelya(s) libSDL, supported ndk version is r15c
2018-01-26ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed build ↵lubomyr
scripts from ant to gradle so ant not needed anymore
2018-01-26ANDROIDSDL: removed armeabi target, because support of armeabi removed from ↵lubomyr
master branch of pelya(s) libSDL
2018-01-26ANDROIDSDL: fixed path to output apk file in build.sh scriptlubomyr
2018-01-26ANDROIDSDL: added patch for adding parameter android:sharedUserId in ↵lubomyr
AndroidManifest.xml
2018-01-26ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata filelubomyr