Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-04 | Added tons of members to MaxTrax, songs get fully loaded and stored internally | Norbert Lange | |
svn-id: r42096 | |||
2009-07-01 | added a skeleton for maxtrax modules. Not much happening yet, just reading ↵ | Norbert Lange | |
and displaying a bit of information for maxtrax file svn-id: r42013 | |||
2009-07-01 | Merging in changes from trunk | Norbert Lange | |
svn-id: r41989 | |||
2009-07-01 | Added kyra project | Norbert Lange | |
removed 1 potentially troublesome assert svn-id: r41988 | |||
2009-06-25 | Fix compilation issue for MSVC | Arnaud Boutonné | |
svn-id: r41858 | |||
2009-06-25 | Fixed restarting of song (hopefully thouroughly) | Norbert Lange | |
replaced all modulos with masks swapped Paulas stereo output svn-id: r41856 | |||
2009-06-22 | rename parse.h and .cpp to expression.h and .cpp | Arnaud Boutonné | |
svn-id: r41778 | |||
2009-06-22 | Include recently added script.h and script.cpp | Arnaud Boutonné | |
svn-id: r41766 | |||
2009-06-17 | Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ↵ | Andre Heider | |
generation. svn-id: r41619 | |||
2009-06-15 | Added the missing pixelformat.h file | Filippos Karapetis | |
svn-id: r41537 | |||
2009-06-14 | player_v4a: | Norbert Lange | |
Made musictimer work a bit better, merged the 2 tables into 1 svn-id: r41526 | |||
2009-06-13 | Removed duplicate entry of disk.cpp | Filippos Karapetis | |
svn-id: r41490 | |||
2009-06-13 | Properly updated the MSVC project files of the parallaction engine, fixing ↵ | Filippos Karapetis | |
compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice svn-id: r41489 | |||
2009-06-13 | Updated xcode project | Oystein Eftevaag | |
svn-id: r41488 | |||
2009-06-13 | Oups. disk.cpp was also missing in MSVC files | Arnaud Boutonné | |
svn-id: r41487 | |||
2009-06-12 | Fix MSVC compilation : iff.h and iff.cpp were move from ↵ | Arnaud Boutonné | |
engines\parallaction\ to graphics\ svn-id: r41484 | |||
2009-06-12 | Removed alot of the debug-output | Norbert Lange | |
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet svn-id: r41480 | |||
2009-06-12 | sdl.cpp, main.cpp: | Norbert Lange | |
Made modifications dependend on compiletime-variable TFMX_CMDLINE_TOOL. scumm.vcproj, scummvm-tfmx.sln, scummvm-tfmx.vcproj: enabled Scumm-Engine tfmx.cpp: Some small cleanups and corrections svn-id: r41478 | |||
2009-06-08 | Initital commit modifying buildsystem and adding a TFMX Module-Player | Norbert Lange | |
Changes in Paula.cpp/Paula.h + soundfx.cpp: Added (easy) queueing of samples by implementing methods that act similar like writes to the Amiga-Chipset would. Added counting of DMA-Interrupts, that is how often a sample finished playing. Added a base for the interrupt-interval, in most cases this will be the Cia-clockrate. Derived classes can then set the interval without scaling to the samplerate Changes in common/scummsys.h: Only disable warnings with pragmas for MS Compilers that cant do so otherwise. Newer MSVC Versions can and should disable warnings in the Project-Settings. Files in tfmx: Some files for debugging. Wont ever be commited back into trunk so those will contain some messy and hackish code Added: tfmx.h/tfmx.cpp Player for TFMX-Modules. Rest: main.cpp etc. Modified buildsystem to include new directory, modified main.cpp so it calls tfmxmain (tfmxplayer.cpp) instead of starting the GUI. svn-id: r41382 | |||
2009-06-07 | Suppress inclusion of a not yet committed file | Arnaud Boutonné | |
svn-id: r41323 | |||
2009-06-07 | Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them. | Arnaud Boutonné | |
svn-id: r41322 | |||
2009-06-06 | Updated the MSVC project files of the SCUMM engine for commit #41282 | Filippos Karapetis | |
svn-id: r41290 | |||
2009-06-04 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r41168 | |||
2009-05-31 | gob - Apply DrMcCoy modifications to the save system in the vcproj files. ↵ | Arnaud Boutonné | |
(still not compiling, though) svn-id: r41060 | |||
2009-05-30 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r41034 | |||
2009-05-30 | SCI: Moved the rest of the console code out of sciconsole.cpp and into ↵ | Filippos Karapetis | |
console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment svn-id: r41024 | |||
2009-05-29 | Updated the MSVC project files of the SCI engine with the latest changes, ↵ | Filippos Karapetis | |
and synced the MSVC7 project file of the kyra engine svn-id: r40998 | |||
2009-05-28 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40970 | |||
2009-05-28 | Added new files to the MSVC Kyra project | Paul Gilbert | |
svn-id: r40953 | |||
2009-05-26 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40918 | |||
2009-05-25 | Updated the MSVC project files of the kyra engine (added sound_lol.cpp) | Filippos Karapetis | |
svn-id: r40881 | |||
2009-05-23 | LOL: implemented fireball spell | Florian Kagerer | |
svn-id: r40813 | |||
2009-05-21 | Updated the MSVC files of the SCI engine (added the KQ6 SEQ decoder) | Filippos Karapetis | |
svn-id: r40777 | |||
2009-05-21 | LOL: - implemented Lightning Spell | Florian Kagerer | |
svn-id: r40776 | |||
2009-05-21 | Updated the MSVC project files of the gob engine (added helper.h) | Filippos Karapetis | |
svn-id: r40769 | |||
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵ | Filippos Karapetis | |
they're decoders, not players svn-id: r40759 | |||
2009-05-21 | Updated the MSVC project files with the latest changes to file structure | Filippos Karapetis | |
svn-id: r40756 | |||
2009-05-17 | Updated the MSVC project files of the AGOS and KYRA engines | Filippos Karapetis | |
svn-id: r40639 | |||
2009-05-15 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40610 | |||
2009-05-14 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40562 | |||
2009-05-13 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40543 | |||
2009-05-13 | Updated the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40525 | |||
2009-05-12 | SCI: Removed sci_memory.h/.cpp | Max Horn | |
svn-id: r40514 | |||
2009-05-11 | Added the new hardwarekeys.cpp file | Paul Gilbert | |
svn-id: r40448 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-05-10 | Updated xcode project and did some minor iphone optimizations | Oystein Eftevaag | |
svn-id: r40418 | |||
2009-05-09 | Converted the iPhone backend to use OpenGL ES instead of CoreSurface for ↵ | Oystein Eftevaag | |
graphics output svn-id: r40403 | |||
2009-05-09 | Synced all the MSVC project files of the SCI engine | Filippos Karapetis | |
svn-id: r40402 | |||
2009-05-09 | Added file gfx\gfx_pixmap_scale.cpp | Paul Gilbert | |
svn-id: r40400 | |||
2009-05-08 | Fixed compilation under all versions of MSVC (renamed ↵ | Filippos Karapetis | |
sound/softsynth/opl/opl.cpp and .h into opl_impl.h and opl_inc.h respectively) svn-id: r40379 |