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2009-02-16Updated the iphone xcode project to include dependency libs, and fixed ↵Oystein Eftevaag
config/savegame paths svn-id: r38386
2009-02-16Updated the MSVC project files of the SCI engine with the latest changes to ↵Filippos Karapetis
the file structure svn-id: r38366
2009-02-16SyncFilippos Karapetis
svn-id: r38363
2009-02-16Added zlib support and SCI to the xcode project for iphoneOystein Eftevaag
svn-id: r38355
2009-02-16Removed reference to deleted reg_t_hashmap.cppPaul Gilbert
svn-id: r38354
2009-02-16fixed compilationPaweł Kołodziejski
svn-id: r38350
2009-02-15remove defines from msvc project filesPaweł Kołodziejski
svn-id: r38286
2009-02-15XCode project for the iPhone official SDKOystein Eftevaag
svn-id: r38281
2009-02-15Synced the MSVC project files for earlier versions of MSVCFilippos Karapetis
svn-id: r38269
2009-02-15updatePaweł Kołodziejski
svn-id: r38255
2009-02-15LOL: fix bug in kyra.datFlorian Kagerer
svn-id: r38246
2009-02-15fixed compilation and linking with msvc9Paweł Kołodziejski
svn-id: r38232
2009-02-15updated mscv9Paweł Kołodziejski
svn-id: r38220
2009-02-15fixed msvc9 compilationPaweł Kołodziejski
svn-id: r38208
2009-02-15updatePaweł Kołodziejski
svn-id: r38203
2009-02-15added initial sci.vcprojPaweł Kołodziejski
svn-id: r38200
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-02-14Updated the MSVC project files for commit #36007 (removed ↵Filippos Karapetis
/backends/saves/compressed/*) svn-id: r38182
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-02-13Synced the cruise engine MSVC 2002/2003 project filesFilippos Karapetis
svn-id: r36305
2009-02-11sync .spec files from 0.13 branchWillem Jan Palenstijn
svn-id: r36269
2009-02-11Added debugger consolePaul Gilbert
svn-id: r36259
2009-02-01Updated the MSVC project files of the scummvm project with the latest ↵Filippos Karapetis
changes to the files svn-id: r36190
2009-02-01Updated the kyra MSVC project files for the newly added filesFilippos Karapetis
svn-id: r36189
2009-01-26Backport of bugfix for incorrect fight animation offset in French versionPaul Gilbert
svn-id: r36070
2009-01-25Updated the MSVC projects with the new cruise/staticres filePaul Gilbert
svn-id: r36052
2009-01-19This is 0.14.0svnEugene Sandulenko
svn-id: r35927
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910
2009-01-18Updated the MSVC files of the Kyra engineFilippos Karapetis
svn-id: r35909
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2009-01-17Merged gui/ThemeData.cpp into ThemeEngine.cppMax Horn
svn-id: r35881
2009-01-14Updated the project files of the groovie engine for commit #35855Filippos Karapetis
svn-id: r35860
2009-01-07Updated the MSVC project files for the latest changes to the video playing codeFilippos Karapetis
svn-id: r35773
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672
2009-01-02Updated the MSVC project files for commit #35668Filippos Karapetis
svn-id: r35671
2008-12-31Removed Graphics::ImageMan. Nothing uses itMax Horn
svn-id: r35638
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵Filippos Karapetis
and needs further work, but it's a start svn-id: r35626
2008-12-26Updated the MSVC project files of the kyra engineFilippos Karapetis
svn-id: r35556
2008-12-24Updated the MSVC project files for commit #35526Filippos Karapetis
svn-id: r35529
2008-12-22Updated the MSVC project files of the SAGA engineFilippos Karapetis
svn-id: r35485
2008-12-21Updated the MSVC project files for commit #35475Filippos Karapetis
svn-id: r35476
2008-12-21Updated the MSVC project files for commit #35470Filippos Karapetis
svn-id: r35471
2008-12-14Updated the MSVC project files (added smk_player.cpp/.h)Filippos Karapetis
svn-id: r35367
2008-12-13Updated the MSVC project files of the gob engine (added game_v6.cpp)Filippos Karapetis
svn-id: r35346
2008-12-13Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r35339
2008-12-09Updated the MSVN project files of the gob engineFilippos Karapetis
svn-id: r35291
2008-12-01Updated the MSVC project files for the new files in tinsel2Filippos Karapetis
svn-id: r35197
2008-11-30Updated the MSVC project files of the kyra engineFilippos Karapetis
svn-id: r35186
2008-11-21the create_kyradat tool has been in the trunk for a while ;)Matthew Hoops
svn-id: r35145