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2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2018-07-03XEEN: Fix crash using mirrors in standalone Clouds of XeenPaul Gilbert
Thanks to HenneNWH for identifying the problem
2018-06-29WIN32: Fix typo in resource scriptCameron Cawley
2018-06-18DISTS: Update appdata.xml fileAsciiWolf
Add OARS metadata
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-15XEEN: Added differences introduced in Swords of XeenPaul Gilbert
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-07XEEN: Regenerate xeen.ccs datafilePaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-03-28XEEN: Add data for Swords of Xeen to create_xeenPaul Gilbert
2018-03-24XEEN: Fix showing training costs for next levelPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Regenerate xeen.ccs and remove accidentally committed dark.ccPaul Gilbert
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-23XEEN: Added generated xeen.ccs data filePaul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2018-01-26ANDROIDSDL: updated build script, added git checkout to one of previous ↵lubomyr
branch in libSDL, because in master branch of pelya(s) libSDL broken built-in virtual keyboard. I hope it will be fixed soon.
2018-01-26ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not supported ↵lubomyr
by pelya(s) libSDL, supported ndk version is r15c
2018-01-26ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed build ↵lubomyr
scripts from ant to gradle so ant not needed anymore
2018-01-26ANDROIDSDL: removed armeabi target, because support of armeabi removed from ↵lubomyr
master branch of pelya(s) libSDL
2018-01-26ANDROIDSDL: fixed path to output apk file in build.sh scriptlubomyr
2018-01-26ANDROIDSDL: added patch for adding parameter android:sharedUserId in ↵lubomyr
AndroidManifest.xml
2018-01-26ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata filelubomyr
2018-01-25AMIGA: Update convertRM.sedHubert Maier
2018-01-25AMIGA: Small rewrite of RM2AG.rxHubert Maier
GitHub´s utf-8 converter adds a char and changes the file when using characters like "°". Slightly rewritten the rexx script to use "<>" as marker and adjust the rest to take the new two-char marker into account (instead of the one-char marker that was used before).
2018-01-23BUILD: Add supernova.dat to install rulesThierry Crozat
2018-01-23SUPERNOVA: Update engine data fileThierry Crozat
2018-01-23SUPERNOVA: Add engine data fileThierry Crozat
2018-01-14AMIGAOS: Clean up README conversion scriptHubert Maier
- Obviously AREXX doesn´t feature an ENDIF clause - Cleaned it up a bit - Checked and still working
2018-01-01ALL: Bump copyright year. 2018!Eugene Sandulenko
2017-12-26PS3: Remove gamepad button mappingBastien Bouclet
SDL_PSL1GHT now supports the GameController API. ScummVM's default mapping is now used.
2017-12-18DISTS: Use html release notes for appcastThierry Crozat
This should fix formatting of release not for automatic update with Sparkle on Windows (bug #10367).
2017-12-12DISTS: Add Sparkle 2.0.0 signaturesThierry Crozat
2017-12-09DISTS: Update contact email for Linux appdataThierry Crozat
This also fixes the tag used for the contact, as per documented on https://www.freedesktop.org/software/appstream/docs/chap-Quickstart.html
2017-12-09DISTS/FEDORA: Switch from bz2 to xz for sourcesWillem Jan Palenstijn
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-23DISTS/FEDORA: Update READMEWillem Jan Palenstijn
2017-11-23DISTS/FEDORA: Update and simplify scummvm-tools.specWillem Jan Palenstijn
2017-11-23DISTS/FEDORA: Update and simplify scummvm.specWillem Jan Palenstijn
This removes libmad from the package as it is in Fedora 24+, updates faad2 to the most recent release, removes the hardcoded set of engine-data from the .spec file, and packages the appdata file.
2017-11-23ANDROID: Remove unnecessary additional activityColin Snover
For an unknown reason, having a second activity for Android TV (Leanback) caused ScummVM to be broken on some Android devices. According to Android documentation, TV can be supported in the same activity as everything else, so merge the two together. Fixes Trac#10024.
2017-11-23ANDROID: Clean up AndroidManifest.xmlColin Snover
Keep uses-flags at the top to avoid them getting buried below the activities, update target SDK to the minimum supported by current Android SDKs, make Wi-Fi optional, and add screenSize configuration change recommended by the Android documentation since orientation is already supported.
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html
2017-11-20DISTS/DEBIAN: Update to current files from downstream, less patchesColin Snover
One patch is eliminated by the previous commit; the other patch, for ARM, is going to get fixed one way or the other by either landing gh-1052 or actually having the ARM assembly not be broken any more (or the first one first, and then the second one later when someone has enough time to do the work and test it). Fixes Trac#7105.
2017-11-20KYRA: Fix crash due to missing palette data for OldFloppy versionColin Snover
Thanks to sergesv for the patch. Fixes Trac#9733.
2017-11-19DISTS/REDHAT: Add titanic.dat to scummvm.spec.inCameron Cawley
2017-11-19DEVTOOLS: Add RISC OS !Boot file to update-version.plCameron Cawley