Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-05 | OSX: Update DS_Store file for release disk image | Thierry Crozat | |
Following the addition of two license files to the image, the layout of the image was off with the old DS_Store. | |||
2016-02-29 | OPENPANDORA: Handle non-exported or not-set $TERM in pnd_make.sh. | Johannes Schickel | |
2016-02-29 | OPENPANDORA: Don't output colors in pnd_make.sh when redirecting output to file. | Johannes Schickel | |
2016-02-27 | SAMYGO: Update url | Pawel Kolodziejski | |
2016-02-26 | GCW0: Update port building and provide port-specific README | Eugene Sandulenko | |
Fluidsynth is too problematic, stutters with some games, so disabling it for the time being. | |||
2016-02-24 | GCW0: Made fluidsynth default sound device | Eugene Sandulenko | |
2016-02-20 | CREATE_PROJECT: Disable fluidsynth library by default for Visual Studio | Paul Gilbert | |
Currently we don't have a lib file for fluidsynth built for Visual Studio 2015, and I've spent 5 fruitless hours trying to compile one. So I'm disabling fluidsynth automatically for now, and we can always re-enable it again if we ever do manage to create an appropriate library | |||
2016-02-18 | OPENPANDORA: Fix op-pnd target when no TERM is set. | Johannes Schickel | |
2016-02-13 | IOS: Adds support for iPad | Vincent Bénony | |
These keys are automatically added by Xcode when one compiles a regular Xcode project, but are missing when compiling from the command line. | |||
2016-02-13 | Win32: Update SDL if version matches, but contents are different. | Kirben | |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko | |
2016-02-05 | DISTS/REDHAT: Package mort.dat, access.dat | Willem Jan Palenstijn | |
2016-01-30 | AMIGAOS: Add scripts for README conversion | Eugene Sandulenko | |
2016-01-07 | IOS: Updates the splash screens | Vincent Bénony | |
2016-01-06 | OSX: Fixes the Info.plist.in template, and the bundle target | Vincent Bénony | |
2016-01-06 | IOS: Update the autotools template files | Vincent Bénony | |
2016-01-06 | IOS: Merge branch 'master' into ios-fix | Vincent Bénony | |
2016-01-06 | IOS: Merge master | Vincent Bénony | |
2016-01-06 | IOS: Adds iPhone 6/6+ launch screens | Vincent Bénony | |
2016-01-06 | IOS: Recommanded settings for Xcode 7.2 | Vincent Bénony | |
2016-01-06 | IOS: Avoid subclassing UIApplication, and handle multitasking | Vincent Bénony | |
2016-01-06 | IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7) | Vincent Bénony | |
The "iphone" backend is the support for the old iPhones. The "ios7" backend is for the new iPhones. | |||
2016-01-06 | IOS: Moves the compilation instructions in the platform directory | Vincent Bénony | |
2016-01-06 | IOS: Removes a generated file | Vincent Bénony | |
2016-01-06 | IOS: Updates the compilation instructions | Vincent Bénony | |
2016-01-06 | IOS: Fixes the Info.plist file generation | Vincent Bénony | |
2016-01-06 | IOS: Removes the temporary Xcode project for iOS | Vincent Bénony | |
2016-01-06 | IOS: Removes useless images from the assets | Vincent Bénony | |
2016-01-06 | IOS: Updates the compilation instructions. | Vincent Bénony | |
2016-01-06 | IOS: Adds a temporary Xcode project | Vincent Bénony | |
This project will be removed once the "create_project" tool is complete. | |||
2016-01-06 | IOS: Adds a description of the new iOS port | Vincent Bénony | |
2016-01-06 | IOS: Updates Info.plist | Vincent Bénony | |
2016-01-06 | IOS: Replace old iOS graphic assets with an asset catalog | Vincent Bénony | |
2016-01-01 | ALL: Update copyright date | Eugene Sandulenko | |
2016-01-01 | ALL: Update copyright years | Eugene Sandulenko | |
2015-12-25 | Merge pull request #624 from sev-/splash | Eugene Sandulenko | |
ENGINES: Add ScummVM splash | |||
2015-12-23 | OSX: Add missing translations in Info.plist | Thierry Crozat | |
2015-12-22 | ENGINES: Replaced logo background with orange | Eugene Sandulenko | |
2015-12-15 | PS3: Make use of an updated SDL2 version | Bastien Bouclet | |
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3. | |||
2015-12-03 | WIN32: Don't install QUICKSTART file | Willem Jan Palenstijn | |
The English version is only intended as a template for translation; not for installing. See FR#699. | |||
2015-11-28 | BUILD: Add access.dat to resource file for Windows builds. | Kirben | |
2015-11-27 | ACCESS: Add TODO for access.dat | Torbjörn Andersson | |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert | |
2015-11-10 | KYRA: (LOK/PC-98) - add missing string resource | athrxx | |
2015-11-07 | ENGINES: Add ScummVM splash | Eugene Sandulenko | |
2015-11-07 | TESTBED: Added detection file to repository | Eugene Sandulenko | |
2015-09-28 | CREATE_PROJECT: Add support for Visual Studio 2015 | Paul Gilbert | |
2015-09-07 | DEVTOOLS: Include french menu in mort.dat | Thierry Crozat | |
2015-03-05 | DEVTOOLS: Update codeblocks readme.txt to "new" dir structure. | Johannes Schickel | |
2015-03-05 | IPHONE: Remove readme file about XCode project generation. | Johannes Schickel | |
This is not supported right now and thus confusing to users. |