Age | Commit message (Expand) | Author |
2014-08-14 | ACCESS: Implemented player plotting methods | Paul Gilbert |
2014-08-13 | ACCESS: Fix compiler warnings and deallocation crash on exit | Paul Gilbert |
2014-08-13 | ACCESS: Fix clearing pending images list each frame | Paul Gilbert |
2014-08-13 | ACCESS: Fix rendering of scene background | Paul Gilbert |
2014-08-12 | ACCESS: Implemented window size fields setup and copyBF2Vid | Paul Gilbert |
2014-08-12 | ACCESS: Implemented setBufferScan and copyRects | Paul Gilbert |
2014-08-12 | ACCESS: Implemented copyBlocks | Paul Gilbert |
2014-08-11 | ACCESS: Implemented plotList | Paul Gilbert |
2014-08-10 | ACCESS: Implement loadPlayField | Paul Gilbert |
2014-08-10 | ACCESS: Decompress sprite resource frames immediately on creation | Paul Gilbert |
2014-08-10 | ACCESS: Beginnings of logic for drawing sprite frames | Paul Gilbert |
2014-08-10 | ACCESS: Changed _objectsTable from raw data array to SpriteResource array | Paul Gilbert |
2014-08-10 | ACCESS: Fix typo in variable name | Strangerke |
2014-08-10 | ACCESS: Implement 3 more opcodes | Strangerke |
2014-08-09 | ACCESS: Implemented player loading | Paul Gilbert |
2014-08-09 | ACCESS: Cleanup of Amazon game flags | Paul Gilbert |
2014-08-09 | ACCESS: Beginnings of inventory management | Paul Gilbert |
2014-08-09 | ACCESS: Beginnings of animation manager | Paul Gilbert |
2014-08-09 | ACCESS: Add detection entry and subfolder adding for CD version | Paul Gilbert |
2014-08-07 | ACCESS: Move playField and tile data to Room class | Paul Gilbert |
2014-08-07 | ACCESS: Fixes for loading room data | Paul Gilbert |
2014-08-07 | ACCESS: Implemented setupRoom method | Paul Gilbert |
2014-08-06 | ACCESS: Implemented room data loading | Paul Gilbert |
2014-08-06 | ACCESS: Added room clearing | Paul Gilbert |
2014-08-05 | ACCESS: Add scripts classes and Amazon room setup | Paul Gilbert |
2014-08-05 | ACCESS: Implement outer room handler | Paul Gilbert |
2014-08-05 | ACCESS: Remainder of Amazon game initialization added | Paul Gilbert |
2014-08-05 | ACCESS: Moved globals into the main engine classes | Paul Gilbert |
2014-08-04 | ACCESS: Added Globals classes | Paul Gilbert |
2014-08-04 | ACCESS: Remove graphics manager, and added more skeleton for Amazon intro | Paul Gilbert |
2014-08-04 | ACCESS: Fleshed out beginning of title sequence, added Screen::clip | Paul Gilbert |
2014-08-02 | ACCESS: Adding file loading | Paul Gilbert |
2014-08-02 | ACCESS: Implement fading routines | Paul Gilbert |
2014-08-01 | ACCESS: Implement decoding of game cursors | Paul Gilbert |
2014-08-01 | ACCESS: Add Amazon floppy detection and skeleton for Amazon engine | Paul Gilbert |
2014-07-29 | ACCESS: Main engine skeleton and events manager | Paul Gilbert |
2014-07-29 | ACCESS: Initial engine skeleton | Paul Gilbert |