Age | Commit message (Expand) | Author |
2014-08-28 | ACCESS: Implemented playVideo | Paul Gilbert |
2014-08-28 | ACCESS: Implemented setVideo | Paul Gilbert |
2014-08-27 | ACCESS: Refactor the file manager to return resource structures | Paul Gilbert |
2014-08-26 | ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads | Strangerke |
2014-08-25 | ACCESS: Add destination surface in speakText parameters | Strangerke |
2014-08-25 | ACCESS: Modify speakText so it takes a string array as parameter | Strangerke |
2014-08-24 | ACCESS: Split font code into a separate file | Paul Gilbert |
2014-08-24 | ACCESS: Implement speakText() | Strangerke |
2014-08-23 | ACCESS: Start implementing loadEstablish | Strangerke |
2014-08-23 | ACCESS: Implement more opcodes, stubbed beginning of video player | Paul Gilbert |
2014-08-23 | ACCESS: More implementation of CharManager | Paul Gilbert |
2014-08-23 | ACCESS: Beginnings of character/converse manager | Paul Gilbert |
2014-08-20 | ACCESS: Added initial resources and detection entry for Martian Memorandum | Paul Gilbert |
2014-08-21 | ACCESS: Implement partially doEstablish | Strangerke |
2014-08-19 | ACCESS: Implemented cmdNewRoom opcode | Paul Gilbert |
2014-08-20 | ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms | Strangerke |
2014-08-17 | ACCESS: Split the bubble box code from Room into it's own file | Paul Gilbert |
2014-08-17 | ACCESS: Implement some opcodes | Strangerke |
2014-08-16 | ACCESS: Added data for font2 and font6x6 | Paul Gilbert |
2014-08-16 | ACCESS: Beginnings of code for text bubble drawing | Paul Gilbert |
2014-08-16 | ACCESS: Fix initialisation of player positioning and scaling values | Paul Gilbert |
2014-08-16 | ACCESS: Cleanup of timer flags and some inventory logic | Paul Gilbert |
2014-08-16 | ACCESS: Implementing doCommand | Paul Gilbert |
2014-08-16 | ACCESS: Add a second parameter to doEstablish() | Strangerke |
2014-08-14 | ACCESS: Implemented player plotting methods | Paul Gilbert |
2014-08-13 | ACCESS: Fix compiler warnings and deallocation crash on exit | Paul Gilbert |
2014-08-13 | ACCESS: Fix clearing pending images list each frame | Paul Gilbert |
2014-08-12 | ACCESS: Implemented window size fields setup and copyBF2Vid | Paul Gilbert |
2014-08-12 | ACCESS: Implemented setBufferScan and copyRects | Paul Gilbert |
2014-08-12 | ACCESS: Implemented copyBlocks | Paul Gilbert |
2014-08-11 | ACCESS: Implemented plotList | Paul Gilbert |
2014-08-11 | ACCESS: Implemented Animation setFrame code | Paul Gilbert |
2014-08-10 | ACCESS: Implement loadPlayField | Paul Gilbert |
2014-08-10 | ACCESS: Changed _objectsTable from raw data array to SpriteResource array | Paul Gilbert |
2014-08-10 | ACCESS: Fix typo in variable name | Strangerke |
2014-08-10 | ACCESS: Implement 3 more opcodes | Strangerke |
2014-08-10 | ACCESS: Adding sprite resources and screen saving | Paul Gilbert |
2014-08-09 | ACCESS: Implemented roomMenu | Paul Gilbert |
2014-08-09 | ACCESS: Cleanup of Amazon game flags | Paul Gilbert |
2014-08-09 | ACCESS: Beginnings of inventory management | Paul Gilbert |
2014-08-09 | ACCESS: Beginnings of animation manager | Paul Gilbert |
2014-08-09 | ACCESS: Add detection entry and subfolder adding for CD version | Paul Gilbert |
2014-08-07 | ACCESS: Move playField and tile data to Room class | Paul Gilbert |
2014-08-07 | ACCESS: Fixes for loading room data | Paul Gilbert |
2014-08-07 | ACCESS: Implemented setupRoom method | Paul Gilbert |
2014-08-06 | ACCESS: Implemented room data loading | Paul Gilbert |
2014-08-06 | ACCESS: Added room clearing | Paul Gilbert |
2014-08-05 | ACCESS: Add scripts classes and Amazon room setup | Paul Gilbert |
2014-08-05 | ACCESS: Implement outer room handler | Paul Gilbert |
2014-08-05 | ACCESS: Remainder of Amazon game initialization added | Paul Gilbert |