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path: root/engines/access/access.h
AgeCommit message (Expand)Author
2014-08-10ACCESS: Adding sprite resources and screen savingPaul Gilbert
2014-08-09ACCESS: Implemented roomMenuPaul Gilbert
2014-08-09ACCESS: Cleanup of Amazon game flagsPaul Gilbert
2014-08-09ACCESS: Beginnings of inventory managementPaul Gilbert
2014-08-09ACCESS: Beginnings of animation managerPaul Gilbert
2014-08-09ACCESS: Add detection entry and subfolder adding for CD versionPaul Gilbert
2014-08-07ACCESS: Move playField and tile data to Room classPaul Gilbert
2014-08-07ACCESS: Fixes for loading room dataPaul Gilbert
2014-08-07ACCESS: Implemented setupRoom methodPaul Gilbert
2014-08-06ACCESS: Implemented room data loadingPaul Gilbert
2014-08-06ACCESS: Added room clearingPaul Gilbert
2014-08-05ACCESS: Add scripts classes and Amazon room setupPaul Gilbert
2014-08-05ACCESS: Implement outer room handlerPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-05ACCESS: Moved globals into the main engine classesPaul Gilbert
2014-08-04ACCESS: Added Globals classesPaul Gilbert
2014-08-04ACCESS: Remove graphics manager, and added more skeleton for Amazon introPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-02ACCESS: Adding file loadingPaul Gilbert
2014-08-02ACCESS: Implement fading routinesPaul Gilbert
2014-08-01ACCESS: Implement decoding of game cursorsPaul Gilbert
2014-08-01ACCESS: Add Amazon floppy detection and skeleton for Amazon enginePaul Gilbert
2014-07-29ACCESS: Main engine skeleton and events managerPaul Gilbert
2014-07-29ACCESS: Initial engine skeletonPaul Gilbert