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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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amazon
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amazon_game.cpp
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Author
2014-12-12
ACCESS: add code to replace the checks on KEYBUFCNT
Strangerke
2014-12-12
ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum
Paul Gilbert
2014-12-12
ACCESS: Fix a glitch in the intro, add a workaround for a crash, fix a logic ↵
Strangerke
flaw
2014-12-12
ACCESS: Fix flickering slaver guard
Paul Gilbert
2014-12-12
ACCESS: Move slaver guard functions into the Guard class
Paul Gilbert
2014-12-12
ACCESS: Fix character in first screen when the intro is played
Strangerke
2014-12-12
ACCESS: Implement calcIQ
Strangerke
2014-12-12
ACCESS: Implement helpTitle
Strangerke
2014-12-12
ACCESS: Some work on drawHelp (WIP)
Strangerke
2014-12-12
ACCESS: Fix the ability to switch between players
Paul Gilbert
2014-12-12
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Use a new structure instead of a byte array for River Objects
Strangerke
2014-12-12
ACCESS: Some more work on RIVER (still WIP)
Strangerke
2014-12-12
ACCESS: Implement doTent
Strangerke
2014-12-12
ACCESS: Add extra shouldQuit checks during title sequence
Paul Gilbert
2014-12-12
ACCESS: Add a hack in order to make the first screen visible
Strangerke
2014-12-12
ACCESS: Fix display height of text in chapter introduction
Strangerke
2014-12-12
ACCESS: Move setupGame before doIntroduction to fix a crash
Strangerke
2014-12-12
ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources
Strangerke
2014-12-12
ACCESS: Simplify doIntroduction()
Strangerke
2014-12-12
ACCESS: Add more intro code, including credit scrolling
Strangerke
2014-12-12
ACCESS: Fix intro countdown, add splashscreen and loading of scene 0
Strangerke
2014-12-12
ACCESS: Fix the call of doIntroduction
Strangerke
2014-12-12
ACCESS: Start working on ANT()
Strangerke
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Fixes for startChapter
Paul Gilbert
2014-12-12
ACCESS: Implemented code for cmdChapter
Paul Gilbert
2014-12-12
ACCESS: Fix display of paged text in doEstablish calls
Paul Gilbert
2014-09-11
ACCESS: Implement setInactive and mWhile
Strangerke
2014-08-30
ACCESS: Fix freeing _eseg correctly
Paul Gilbert
2014-08-30
ACCESS: Further cleanup of doEstablish parameters
Paul Gilbert
2014-08-30
ACCESS: Fix parameter usage in doEstablish
Paul Gilbert
2014-08-31
ACCESS: Implement printText()
Strangerke
2014-08-30
ACCESS: Fix background loading in doEstablish
Paul Gilbert
2014-08-30
ACCESS: Add a missing ->data() on _eseg
Paul Gilbert
2014-08-31
ACCESS: Fix loadEstablish for the CD version
Strangerke
2014-08-30
ACCESS: Implemented cmdDead
Paul Gilbert
2014-08-30
ACCESS: Implement loading savegames from launcher
Paul Gilbert
2014-08-29
ACCESS: Add synchronize method for savegames
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-28
ACCESS: Fix a crash in the intro
Strangerke
2014-08-27
ACCESS: Implement updateSummary
Strangerke
2014-08-27
ACCESS: Implement tileScreen
Strangerke
2014-08-26
ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads
Strangerke
2014-08-20
ACCESS: Added initial resources and detection entry for Martian Memorandum
Paul Gilbert
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵
Strangerke
modify some comments and TODOs
2014-08-17
ACCESS: Partially implement cmdHelp
Paul Gilbert
2014-08-17
ACCESS: Fix decoding of font data
Paul Gilbert
2014-08-16
ACCESS: Added data for font2 and font6x6
Paul Gilbert
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