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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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access
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amazon
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amazon_scripts.cpp
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Commit message (
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Author
2015-07-24
ACCESS: Rename local variable to silence GCC warning
Torbjörn Andersson
2015-07-22
Merge branch 'master' into mm
Willem Jan Palenstijn
2015-01-25
ACCESS: MM - Split cmdHelp for MM
Strangerke
2015-01-05
ACCESS: Make opcodes dependant to game versions
Strangerke
2014-12-27
ACCESS: Rename loadSoundTable
Strangerke
2014-12-19
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
Paul Gilbert
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-13
ACCESS: Add dirty rects when plotting images to the screen
Paul Gilbert
2014-12-12
ACCESS: Fix compilation errors reported by Criezy
Strangerke
2014-12-12
ACCESS: Get rid of the use of 'this' in constructor
Strangerke
2014-12-12
ACCESS: Add a button to allow skipping the river scene
Paul Gilbert
2014-12-12
ACCESS: Fix a bug in plotInactive
Strangerke
2014-12-12
ACCESS: Janitorial
Strangerke
2014-12-12
ACCESS: Add some more Demo opcodes
Strangerke
2014-12-12
ACCESS: Implement loadNSound, add a warning about another special opcode used...
Strangerke
2014-12-12
ACCESS: Add warnings about opcodes changed in the demo version
Strangerke
2014-12-12
ACCESS: Split SoundManager and MusicManager
Strangerke
2014-12-12
ACCESS: Refactor opening scenes logic into Opening class
Paul Gilbert
2014-12-12
ACCESS: Add some code for VGA mode in cmdHelp
Strangerke
2014-12-12
ACCESS: Fix restoring game scene after using help
Paul Gilbert
2014-12-12
ACCESS: Moved help table data from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Major refactoring of Amazon logic into their own classes
Paul Gilbert
2014-12-12
ACCESS: Fix to restrict river canoe to 7 allowable 'lanes'
Paul Gilbert
2014-12-12
ACCESS: Cleanup of updateObstacles
Paul Gilbert
2014-12-12
ACCESS: Finish the implementation of cmdHelp (still a redraw issue)
Strangerke
2014-12-12
ACCESS: Fix saving/loading using ScummVM GMM in the river scene
Paul Gilbert
2014-12-12
ACCESS: Minor cleanups of canoe code
Paul Gilbert
2014-12-12
ACCESS: Cleanup of room _function and river canoe movement
Paul Gilbert
2014-12-12
ACCESS: gcc compilation fixes
Paul Gilbert
2014-12-12
ACCESS: add code to replace the checks on KEYBUFCNT
Strangerke
2014-12-12
ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum
Paul Gilbert
2014-12-12
ACCESS: Move slaver guard functions into the Guard class
Paul Gilbert
2014-12-12
ACCESS: Fix guard movement logic on slaver boat
Paul Gilbert
2014-12-12
ACCESS: Implement checkRiverCollide()
Strangerke
2014-12-12
ACCESS: Implement updateObstacles
Strangerke
2014-12-12
ACCESS: Implement plotRiver
Strangerke
2014-12-12
ACCESS: Implement moveCanoe
Strangerke
2014-12-12
ACCESS: Implement some more RIVER functions
Strangerke
2014-12-12
ACCESS: Implement two more RIVER related functions
Strangerke
2014-12-12
ACCESS: Fix the mWhileDownRiver cutscene
Paul Gilbert
2014-12-12
ACCESS: Implement riverJumpTest
Strangerke
2014-12-12
ACCESS: Fix the ability to switch between players
Paul Gilbert
2014-12-12
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Split cmdDead in order to use it in RIVER
Strangerke
2014-12-12
ACCESS: Fix the jungle walk 2 cutscene
Paul Gilbert
2014-12-12
ACCESS: Implement riverSound
Strangerke
2014-12-12
ACCESS: Further fixes for panning
Paul Gilbert
2014-12-12
ACCESS: Tweaks to mWhileDoOpen and fixes to pan method
Paul Gilbert
2014-12-12
ACCESS: Implement setRiverPan
Strangerke
2014-12-12
ACCESS: Some more work on RIVER (still WIP)
Strangerke
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