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AgeCommit message (Expand)Author
2014-08-30ACCESS: Implement loading savegames from launcherPaul Gilbert
2014-08-29ACCESS: Add synchronize method for savegamesPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-28ACCESS: Fix a crash in the introStrangerke
2014-08-27ACCESS: Implement updateSummaryStrangerke
2014-08-27ACCESS: Implement tileScreenStrangerke
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-23ACCESS: Fix cursor positioning in scrolled screens, and background restoresPaul Gilbert
2014-08-22ACCESS: Stop player moving when scene changesPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert
2014-08-20ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod...Strangerke
2014-08-17ACCESS: Fix selecting location for player to walk toPaul Gilbert
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-17ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts classPaul Gilbert
2014-08-17ACCESS: Fix decoding of font dataPaul Gilbert
2014-08-16ACCESS: Added data for font2 and font6x6Paul Gilbert
2014-08-16ACCESS: Implemented code for clicking in room areaPaul Gilbert
2014-08-16ACCESS: Fix display of mouse cursorPaul Gilbert
2014-08-16ACCESS: Cleanup of timer flags and some inventory logicPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-16ACCESS: Add a second parameter to doEstablish()Strangerke
2014-08-16ACCESS: Add details in executeSpecial TODOStrangerke
2014-08-16ACCESS: Update TODOsStrangerke
2014-08-14ACCESS: Implemented player plotting methodsPaul Gilbert
2014-08-13ACCESS: Fix more gcc compiler warningsPaul Gilbert
2014-08-13ACCESS: Fix compiler warnings and deallocation crash on exitPaul Gilbert
2014-08-13ACCESS: Implemented cmdSpecial script opcodePaul Gilbert
2014-08-12ACCESS: Implemented window size fields setup and copyBF2VidPaul Gilbert
2014-08-12ACCESS: Implemented copyBlocksPaul Gilbert
2014-08-10ACCESS: Decompress sprite resource frames immediately on creationPaul Gilbert
2014-08-10ACCESS: Changed _objectsTable from raw data array to SpriteResource arrayPaul Gilbert
2014-08-10ACCESS: Adding sprite resources and screen savingPaul Gilbert
2014-08-10ACCESS: Fix bug in reloadRoom1Strangerke
2014-08-09ACCESS: Implemented roomMenuPaul Gilbert
2014-08-09ACCESS: Cleanup of Amazon game flagsPaul Gilbert
2014-08-09ACCESS: Beginnings of inventory managementPaul Gilbert
2014-08-08ACCESS: Simplify command list array to use a virtual methodPaul Gilbert
2014-08-07ACCESS: Implemented skeleton script command method listPaul Gilbert
2014-08-07ACCESS: Implemented setupRoom methodPaul Gilbert
2014-08-06ACCESS: Implemented room data loadingPaul Gilbert
2014-08-06ACCESS: Add Amazon character and room resource listsPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert
2014-08-05ACCESS: Add scripts classes and Amazon room setupPaul Gilbert
2014-08-05ACCESS: Implement outer room handlerPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-05ACCESS: Moved globals into the main engine classesPaul Gilbert
2014-08-04ACCESS: Added Globals classesPaul Gilbert
2014-08-04ACCESS: Remove graphics manager, and added more skeleton for Amazon introPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-02ACCESS: Added screen loading and file index load fixesPaul Gilbert