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2014-12-12ACCESS: Implement mWhileDoOpenStrangerke
2014-12-12ACCESS: Beginnings of inventory dragging for combining itemsPaul Gilbert
2014-12-12ACCESS: Implement pan()Strangerke
2014-12-12ACCESS: Start implementing mWhileJWalk()Strangerke
2014-12-12ACCESS: Fix tiny bug in mWhileFlyStrangerke
2014-12-12ACCESS: Implement mWhileFallStrangerke
2014-12-12ACCESS: Implement mWhileFlyStrangerke
2014-12-12ACCESS: Fix resetting cursor after conversationsPaul Gilbert
2014-12-12ACCESS: Hood newMusic in cmdSpecialStrangerke
2014-12-12ACCESS: Add missing _startup checks to palette cycling opcodesPaul Gilbert
2014-12-12ACCESS: Implement palette cycling script commandsPaul Gilbert
2014-12-12ACCESS: Fixes for startChapterPaul Gilbert
2014-12-12ACCESS: Implemented code for cmdChapterPaul Gilbert
2014-12-12ACCESS: Fix display of paged text in doEstablish callsPaul Gilbert
2014-09-18ACCESS: Implement guard()Strangerke
2014-09-16ACCESS: Fix bool/int comparisons and assignmentsStrangerke
2014-09-16ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* ↵Strangerke
to ImageEntry
2014-09-12ACCESS: Implement mWhile1Strangerke
2014-09-12ACCESS: Add missing call to boatWallsStrangerke
2014-09-12ACCESS: Implement a coupld of special commandsStrangerke
2014-09-11ACCESS: Implement setInactive and mWhileStrangerke
2014-08-30ACCESS: Fix freeing _eseg correctlyPaul Gilbert
2014-08-30ACCESS: Further cleanup of doEstablish parametersPaul Gilbert
2014-08-30ACCESS: Fix parameter usage in doEstablishPaul Gilbert
2014-08-31ACCESS: Implement printText()Strangerke
2014-08-30ACCESS: Fix background loading in doEstablishPaul Gilbert
2014-08-30ACCESS: Add a missing ->data() on _esegPaul Gilbert
2014-08-31ACCESS: Fix loadEstablish for the CD versionStrangerke
2014-08-30ACCESS: Implemented cmdDeadPaul Gilbert
2014-08-30ACCESS: Implement loading savegames from launcherPaul Gilbert
2014-08-29ACCESS: Add synchronize method for savegamesPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-28ACCESS: Fix a crash in the introStrangerke
2014-08-27ACCESS: Implement updateSummaryStrangerke
2014-08-27ACCESS: Implement tileScreenStrangerke
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-23ACCESS: Fix cursor positioning in scrolled screens, and background restoresPaul Gilbert
2014-08-22ACCESS: Stop player moving when scene changesPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert
2014-08-20ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵Strangerke
modify some comments and TODOs
2014-08-17ACCESS: Fix selecting location for player to walk toPaul Gilbert
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-17ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts classPaul Gilbert
2014-08-17ACCESS: Fix decoding of font dataPaul Gilbert
2014-08-16ACCESS: Added data for font2 and font6x6Paul Gilbert
2014-08-16ACCESS: Implemented code for clicking in room areaPaul Gilbert
2014-08-16ACCESS: Fix display of mouse cursorPaul Gilbert
2014-08-16ACCESS: Cleanup of timer flags and some inventory logicPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-16ACCESS: Add a second parameter to doEstablish()Strangerke