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path: root/engines/access/animation.cpp
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2014-12-17ACCESS: Format the definition of ImagerFlagStrangerke
and fix a comment
2014-12-17ACCESS: Fix indentation of METHODS in animate()Strangerke
2014-12-17ACCESS: Use a uint instead of a int in a loop based on size()Strangerke
2014-12-17ACCESS: Add missing space before semicolumn in constructorsStrangerke
2014-12-17ACCESS: Some more polishing in the file headersStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Refactored Amazon specific player loading into new AmazonPlayer classPaul Gilbert
2014-12-12ACCESS: Workaround for original setting animations when none is loadedPaul Gilbert
2014-12-12ACCESS: Fix redundant pointer references in adding items to _images listPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-20ACCESS: Fix freeing player sprites when the scene changesPaul Gilbert
2014-08-19ACCESS: Fix z ordering of sprites on the screenPaul Gilbert
2014-08-15ACCESS: Fixes for updating animation framesPaul Gilbert
2014-08-15ACCESS: Added code to update animations each framePaul Gilbert
2014-08-14ACCESS: Implemented player plotting methodsPaul Gilbert
2014-08-11ACCESS: Implemented plotListPaul Gilbert
2014-08-11ACCESS: Implemented Animation setFrame codePaul Gilbert
2014-08-11ACCESS: Properly implement Animation calcFrame/calcFrame1 methodsPaul Gilbert
2014-08-10ACCESS: Implemented animation anim methodsPaul Gilbert
2014-08-10ACCESS: Add decoding of animation resourcesPaul Gilbert
2014-08-09ACCESS: Beginnings of animation managerPaul Gilbert