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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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animation.cpp
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Commit message (
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Author
2014-12-17
ACCESS: Format the definition of ImagerFlag
Strangerke
and fix a comment
2014-12-17
ACCESS: Fix indentation of METHODS in animate()
Strangerke
2014-12-17
ACCESS: Use a uint instead of a int in a loop based on size()
Strangerke
2014-12-17
ACCESS: Add missing space before semicolumn in constructors
Strangerke
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-12
ACCESS: Janitorial
Strangerke
2014-12-12
ACCESS: Refactored Amazon specific player loading into new AmazonPlayer class
Paul Gilbert
2014-12-12
ACCESS: Workaround for original setting animations when none is loaded
Paul Gilbert
2014-12-12
ACCESS: Fix redundant pointer references in adding items to _images list
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-20
ACCESS: Fix freeing player sprites when the scene changes
Paul Gilbert
2014-08-19
ACCESS: Fix z ordering of sprites on the screen
Paul Gilbert
2014-08-15
ACCESS: Fixes for updating animation frames
Paul Gilbert
2014-08-15
ACCESS: Added code to update animations each frame
Paul Gilbert
2014-08-14
ACCESS: Implemented player plotting methods
Paul Gilbert
2014-08-11
ACCESS: Implemented plotList
Paul Gilbert
2014-08-11
ACCESS: Implemented Animation setFrame code
Paul Gilbert
2014-08-11
ACCESS: Properly implement Animation calcFrame/calcFrame1 methods
Paul Gilbert
2014-08-10
ACCESS: Implemented animation anim methods
Paul Gilbert
2014-08-10
ACCESS: Add decoding of animation resources
Paul Gilbert
2014-08-09
ACCESS: Beginnings of animation manager
Paul Gilbert