Age | Commit message (Collapse) | Author |
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accessible via debug command "playmovie"
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Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
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The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
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